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RE: =OS= Beta Release Thread LXV - READ THE FIRST POST

 
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1/12/2013 14:14:27   
Basicball
Member

@Koro: funny thing, Nulgath is having the same problem xD

< Message edited by Basicball -- 1/12/2013 14:36:16 >
AQ DF MQ AQW Epic  Post #: 101
1/12/2013 14:15:15   
3 Vandoren
Member

Mother of 'gath... The game is rebelling against it's creator. It has a mind of its own!
Post #: 102
1/12/2013 14:17:06   
vulkan
Member

...is there any way to turn this difficulty thing off? Sure, its interesting, but im getting my butt kicked by everything i see.
AQ DF MQ AQW Epic  Post #: 103
1/12/2013 14:18:11   
Koro the watcher
Member

If he is, then I'll have to wait. ;-;
AQW  Post #: 104
1/12/2013 14:20:52   
Basicball
Member

Vulkan: nope xD
try using shields
AQ DF MQ AQW Epic  Post #: 105
1/12/2013 14:23:16   
Koro the watcher
Member

I'm lagging horribly now. I got on, but this lag is insane.
AQW  Post #: 106
1/12/2013 14:24:55   
aliesterus
Member

Whoever did the Stone Golem on the official wiki is wrong about one thing, it's not only in places where you can find a treasure chest, I was able to encounter it as random encounter on my way to the treasure chest. Someone should update that particular section am I correct?

As for the improved AI's, dunno why everyone has a hard time with 'em, just treat them like you would another player, just somewhat dumber because they've still got logicality flaws.

As for the treasure chest being overpowered... since it's main element is stone, I seriously hope you guys didn't stand there for six whole turns waiting for the thing to charge shadow XD
AQW  Post #: 107
1/12/2013 14:27:03   
OverlordCody
Member

I got an Idea!
Use your Shields!
AQW  Post #: 108
1/12/2013 14:28:42   
aliesterus
Member

@Overlord Cody: I'm pretty sure that I just said to treat the current AI's like you would another player... Logic would dictate that one would use shields? Unless of course we're going by AE logic...
AQW  Post #: 109
1/12/2013 14:29:51   
branden80
Member

@aliesterus k let me fix that
AQW  Post #: 110
1/12/2013 14:29:55   
Matgon
Member

It wouldn't be so hard if you had previous Pokemon and ED training.
DF AQW Epic  Post #: 111
1/12/2013 14:30:22   
OverlordCody
Member

@Alie
AE Logic.
I was one page below this one.
AQW  Post #: 112
1/12/2013 14:31:39   
3 Vandoren
Member

That moment when you get three 5-damage attack cards, Mark of Death, and Life Drain as a starting hand. MUAHAHAHA!
Post #: 113
1/12/2013 14:32:18   
aliesterus
Member

@Branden80: Thanks.

Now if that stone golem/treasure chest would just let me get a peek at it, that would be great...

EDIT: Found the treasure chest, and defeated it. I'll have to say that the first turn poison was cheap, but not OP...
However... The treasure chest still cheated.

< Message edited by aliesterus -- 1/12/2013 14:36:46 >
AQW  Post #: 114
1/12/2013 14:35:05   
branden80
Member

any rev hand is an epic hand
AQW  Post #: 115
1/12/2013 14:36:36   
sir kamakazi
Member

so wait is the treasure chest is when you help the girls out and she give a reward
Post #: 116
1/12/2013 14:36:57   
Basicball
Member

Finished editing my sig; time to continue minotaur farming

_____________________________

AQ DF MQ AQW Epic  Post #: 117
1/12/2013 14:37:50   
aliesterus
Member

quote:

EDIT: Found the treasure chest, and defeated it. I'll have to say that the first turn poison was cheap, but not OP...
However... The treasure chest still cheated.

For people who don't read edits.

@sir kamakazi: nope, it's a random encounter at a specific location.
AQW  Post #: 118
1/12/2013 14:39:54   
branden80
Member

^ lucky, i got mountain strucked on the first turn

treasure chest rev, please help me...

< Message edited by branden80 -- 1/12/2013 14:42:27 >
AQW  Post #: 119
1/12/2013 14:43:41   
Jmagician
Member

So it was exactly as I thought. The AI don't follow standard energy consumption schedules ._.
AQW  Post #: 120
1/12/2013 14:45:06   
branden80
Member

^ ooo look at j, using big words lol
i beat him... i beat him... I BEEAAT HIM!!!!
AQW  Post #: 121
1/12/2013 14:45:15   
aliesterus
Member

@Jmagician: Nope, only the treasure chest doesn't follow standard energy consumption schedules.
AQW  Post #: 122
1/12/2013 14:45:31   
Dread97
Member

did nuglath make it intentional to make you go back to the spawn point after every battle on the map? It's really annoying >.<
Post #: 123
1/12/2013 14:46:48   
Beck
Member

@Dread97
No I think that's a bug? Anyway, I put in a bug report about it.
AQW  Post #: 124
1/12/2013 14:47:31   
Jmagician
Member

@branden: What is that supposed to mean?

quote:

Nope, only the treasure chest doesn't follow standard energy consumption schedules.

Which explains why Treasure Chest seems to be the most annoying.

@above2: Why would that be a bug? It would make sense for that to happen since it is a dungeon.

< Message edited by Jmagician -- 1/12/2013 14:48:24 >
AQW  Post #: 125
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