sol1tud3
Member

quote:
# Start with numEleComp*0.45 /1.4/0.85 /0.4 EleComp is the same for all versions The result is 1.478 Which means that at 100% EM, there's an about equal chance to paralyse for 1 or 2 turns From 135% EM onwards, there's a chance to paralyse for 3 turns And at 202% EM, that's almost a guaranteed 3turn stun, assuming my maths were correct These number are for warriors, mages paralyse for less turns because the 1.478 have to be multiplied by 3/4
< Message edited by sol1tud3  6/3/2013 5:23:44 >
