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Unlimited NPCS and Unlock NPCS rather than Creating New Ones

 
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4/22/2014 12:51:40   
The berserker killer
Member

 

I love the idea of you guys creating new NPCS but in the meantime, while you are creating them, it will be fun if once a week or 2 weeks, you unlock more NPCS to be fightable.

What I suggest is first unlimited NPC challenges, and second allowing some high level bosses to be open to fight. From what I have seen there are level 50 bosses that are currently unfightable, even Dage who is level 100. This will be the perfect opportunity to shift the "5 level difference Cap" to "Rank and Level Difference Cap". Meaning that for level 40s who are rank 30 and above, bosses like Caden and Big Tuna no longer give rewards. They have to fight other bosses like Sekk and Navarro (Currently unfightable) who are level 50 and who have drops of their own.

From that you can create cheevos for NPCS, create a "Hard mode" for these NPCS, even make Dage the hardest NPC to beat and see who can create the build to beat Dage. Sure, he wont be beat for maybe a couple months but it'll be fun to see who can create the build to beat Dage or who has the Dage cheevo.

As for my first suggestion of Unlimited NPCS, NPCS help those who are currently underpowered to be able to catch back up to some higher levels and even the playing field. It helped me gain ranks when I was falling behind and losing a lot, now I am winning a lot and I know that others feel the same way. Sure, the PVP pool might not be that big but more players will be online and even though I know this is a PVP game it is also a Community. Just give it some time and the PVP pool will be larger than it has ever been with much more people and much more new challengers.

--Ghost God--
AQ DF Epic  Post #: 1
4/23/2014 3:55:54   
Seteriel
Member

I don't that excluding several bosses from the selection is a good idea (i.e. i have feeleing that you need to be at least rank 30, until you stand a chance to win against the lvl 40 bosses).
I also don't think that NPC-ing should be encouraged with achievements.

In general however, i support the idea, as said in the other thread:
quote:

Disadvantages:
- less players in PvP
-> less "sacrifices" for the highest lvl players in the short run

Advantages:
- lower lvl players get a significant increased chance to catch up to the highest lvl
-> more PvP in the long run
-> more players in the highest lvl
- easier access to credits
-> this is kind of hard for lower lvl as they don't win enough
-> credits are in general much quicker spend than earned

We have quitting players because they cannot keep up to the highest lvl (Juggernaut smashing in the lower lvls, lvl 40 smashing in the highest lvls) - this is one of the reasons for quitting, respectively not-growing player base.
Also consider that the higher lvl you are, the fewer NPC you have in your selection - and those are also harder.
Last but not least: NPC-ing gets boring over time, "kindly inviting" the NPC-hunters to return to PvP, just to get the excitement again.


Idea supported.
AQW Epic  Post #: 2
4/23/2014 12:36:18   
The berserker killer
Member

 

Well my suggestion is just an exaggeration. I'm sure that you do not have to be rank 30 to stand a chance but I feel as if every boss in this game should be fightable. What ED needs is time to work on balance or other stuff and they can buy some time if they simply unlock bosses rather than creating new ones.

-I support that thread too!!!
AQ DF Epic  Post #: 3
4/24/2014 3:41:55   
Seteriel
Member

quote:

I'm sure that you do not have to be rank 30 to stand a chance

Have you actually tried fighting Charfade, Nightwraith, Rabblefroth and Titan ? They are O.O or maybe even O.O^²


quote:

I support that thread too!!!

I'm sorry, i actually, at least partly, remove my support from the other thread, as i wrote there under wrong assumption:
- the thread was not up to date
- came from a different background (actually wanted to prohibit or at least limit NPC-ing)
AQW Epic  Post #: 4
4/24/2014 3:47:06   
kaiseryeux21
Member

this is another brilliant idea and will make other inactive players return to game. AS we can see, this game has sooo many potentials when it comes to being fun, exciting and rewarding. But i guess the dev's are focusing on other things which they think is necessary to the game like new weapons, art, etc. Yes kids will love that but hey, we aren't kids anymore.
DF Epic  Post #: 5
4/24/2014 18:08:36   
The berserker killer
Member

 

I find those npcs easy at lvl 38. I actually used to farm them as a 39
AQ DF Epic  Post #: 6
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