Stonehawk
Member
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quote:
What if we made Hairstyles the same way weapons used to be? They can give their own different stats. This is quite interesting! Here's an example on how I think this could be, followed by the explanation (not sure this would make sense, but here we go): Winged head (credits): +6 dex, -4 str (+2 overall stats) Nightwraith's head (varium): -5 str, +7 dex, +7 tech, -5 supp (+4 overall stats) Witch's hat (credits): -2 str, -10 dex, +10 tech, -50 health +100 energy (+2 overall stats) Eye head (credits): +6 tech, -100 health, +50 energy (+2 overall stats) TITAN's demonic head (varium) +10 str, -4 dex, -4 tech, -6 supp, +150 health, -50 energy (+4 overall stats) What changes with this new feature: 1- Credits hairstyles give +2 total stats and varium +4 total stats, which is not a big advantage. (just an example, the numbers could be lower or higher, but the advantage to the varium hairstyles can't overcome the non-varium ones) 2- Increases builds possibilities and flexibility Examples: - A 5 focus build with MAXED TECH (all stats 45 and 101 tech) with the Witch's hat can have higher MAX tech, but there are health and dex penalties. - A strength build with TITAN's demonic head can have strength and health bonus, at the cost of other stats. (the stats can be compensated depending on how you retrain, and you get a little bonus for every hairstyle you buy) 3- Initial hairstyles have no bonuses. (or very little changes) 4- All hairstyles have their own stats bonuses and penalties, you just have to buy the one that suits you better for your appearance and your build!
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