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RE: =OS= OverSoul Questions & Answers XVI - Read First Post

 
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2/16/2015 5:30:07   
R.chime
Member

+1 goldmist, earth ram is also easier for every1 to get(namely those who missed getting the original rev) and crush is pretty much a must have for earth characters (which is why I liked earth ram the moment I saw his deck), makes up for the fact that stone guardian never got an evolution
Post #: 101
2/16/2015 6:38:28   
SonicTbear
Member


I thought I knew the answer. I guess I don't need to worry and be so down about not having Rev then.
AQ DF MQ AQW Epic  Post #: 102
2/16/2015 8:07:28   
Gorillo Titan
Member

Stone guardian? earth element you mean?
Post #: 103
2/16/2015 21:05:38   
R.chime
Member

earth ram and stone guardian are both earth...and I'm referencing the character stone guardian as he looks cool, but due to no evo, is kind of not worth lving
Post #: 104
2/16/2015 21:18:18   
The Jop
Member

You mean Stone Knight...?
AQ DF MQ AQW Epic  Post #: 105
2/17/2015 2:08:41   
R.chime
Member

i guess...

must of thought of his name as otherwise, either way earth ram has essentially what stone knight's evo would've probably have gotten had he had an evolution, hoping the rams get a legendary evo(obviously requiring sg's) because we could use some more op'd earth element only characters(rather then just the moose for the most part, as pumpking is a dual character) also looking forward to chaos characters more so chaos dual elemental evos from existing characters such as but not limited to squire, sword maiden, griffon, lycan, ninja(simply because), void incarnates(both), shadow apprentice, and any other character with more then 1 evo already so it's not a they have to evolve to chaos dual, but rather it'd be a choice to do such as the randomness will cause you to lose and win matches that would have otherwise been the opposite result

< Message edited by R.chime -- 2/17/2015 2:27:53 >
Post #: 106
2/17/2015 7:29:18   
Gorillo Titan
Member

Stone knight is terrible I highly doubt it will have a rank up worth noting let along as strong as Ram.
Post #: 107
2/18/2015 21:38:46   
BJEBLE
Member

Dynasty Warrior, Water Elemental, Water Ram. Which of these should I train to 20 next.
DF  Post #: 108
2/18/2015 21:42:54   
The Jop
Member

I'd say Ram is the best out of those.
AQ DF MQ AQW Epic  Post #: 109
2/18/2015 21:44:26   
BJEBLE
Member

I'll try Ram out.
DF  Post #: 110
2/18/2015 23:20:57   
clintonian
Member

Water elemental
Post #: 111
2/18/2015 23:21:36   
Lack Of Fear
Member

Me and @Dylligraphy dueled 3 times today, he used his level 18 earth ram and I used my level 19 Rev

He cc'd 4 earthquakes..... It was EXTREMELY EFFECTIVE, Nearly every turn he used one!

The duels were really close, it ended up as 2-1 in my favor








< Message edited by Lack Of Fear -- 2/18/2015 23:26:30 >
Post #: 112
2/18/2015 23:31:13   
The Jop
Member

I think if he replaces 2 of those with Mountain Strikes it would be better.
AQ DF MQ AQW Epic  Post #: 113
2/18/2015 23:34:07   
Lack Of Fear
Member

I dont think so, We were both using alot of shields, we would use them every time we drew one. Plus I kept petrifying him A LOT.

< Message edited by Lack Of Fear -- 2/18/2015 23:35:19 >
Post #: 114
2/18/2015 23:40:24   
Gorillo Titan
Member

Speaking of earth whose the earth champion I feel like showing what a true master of earth looks like.
Post #: 115
2/18/2015 23:51:33   
Lack Of Fear
Member

I'm probably the only one that thinks i'm an earth champion ;-;

I'd say Dylligraphy if it wasn't me though, He beat Dilligaf with a earth fairy..
Post #: 116
2/18/2015 23:55:10   
The Jop
Member

If you were petrifying a lot, then the mountain strikes could do damage even when he's stunned, instead of having be active to play earthquake. It's also a bit more energy efficient, though it takes one more turn.

< Message edited by The Jop -- 2/18/2015 23:57:26 >
AQ DF MQ AQW Epic  Post #: 117
2/18/2015 23:57:10   
Lack Of Fear
Member

Well earthquake is instant while for mountain strikes need to take 2 turns, I could shield while he's stunned after he casts one.. (Rev gets 3000 shield total, + a 1000 I cc'd)
Post #: 118
2/18/2015 23:58:28   
The Jop
Member

He probably could have added less cards so he could petrify more.
AQ DF MQ AQW Epic  Post #: 119
2/19/2015 2:39:28   
Zeldax
Member
 

Are all SG bought characters sold back for 1 SG?
Post #: 120
2/19/2015 2:48:42   
megakyle777
Member

It depends. The rate is the same as any other AE game I THINK: 90% for the first 24 hours and 10% afterwards.if you sell it in the first 20 hours You should get most of it back, otherwise it probably will be 1 SG.

However, I'M NOT SURE IF THIS IS THE EXACT way it works so take it with a grain of salt.
DF  Post #: 121
2/19/2015 3:23:36   
Daimyo Daimyo
Member

AQ is 90% for the first 48 hours and 50% after for their virtual currency items. DF, MQ, AQW are 90% for the first 24 hours and 25% after.

< Message edited by Daimyo Daimyo -- 2/19/2015 3:25:57 >
MQ  Post #: 122
2/19/2015 3:27:35   
Lemonus
Member

@Zeldax That doesn't seem to be the case, no. Though I think the Bosses are a special case.

EDIT: Axel said it before I could

< Message edited by Lemonus -- 2/19/2015 3:58:03 >
DF AQW  Post #: 123
2/19/2015 3:41:50   
Zeldax
Member
 

What about after 24 hours? Is it always 1 SG?
Post #: 124
2/19/2015 3:51:42   
Axel459
The Void Calls


What Megakyle says is correct characters sell back for 90% for the first 24 hours and 10% afterwards and since all characters cost less than 20sg after 24hrs they're only worth 1SG. The character Lemonus is showing is Witchblade boss which is a special case along with Fiend of Vergill boss, they originally had a deck with special boss cards when the decks were changed and nerfed the two were able to be sold back at full price.
AQ DF MQ AQW  Post #: 125
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