Exploding Penguin
Moderator
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Yeah because having -7% chance of your opponent blocking your berzerker is definitely a huge buff. Or them blocking your bludgeon. +4% crit chance is a pretty decent amount given how crit chance scales terribly with support, however: -Crits suck. They don't deal that much more damage. They used to deal a ton of damage before the nerfs in early Omega, but now crits aren't as game-changing as they once were, especially since landing a critical hit will actually give you less rage than landing a regular one -Many people, including myself, much prefer having more reliable hits landed from lucky strike than winning games entirely off of cheese mechanics from getting lucky with a crit. Before the crit nerfs in early Omega I absolutely hated the core because it made super-tank builds unplayable since people would randomly get lucky in drawn-out battles and win because of 1 crit. that was granted probably because of a luck-based core that's entirely based off of cheesing people. Not just me, but a lot of people absolutely hate this -The +4% crit chance only applies to strikes anyways, just like lucky strike. It doesn't add to crit damage on debuffs, bludgeon, double strike, zerker, maul, etc..
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