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RE: =AQ3D= Suggestions Thread and Rules

 
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12/4/2015 17:34:59   
speedmeteor101
Member

@LyRein and @Wolfofdoom

To answer wolf, DF already had something like that and it was planned for AQ3D.

For LyRein the new thing here would be the spellsmith part. The rest is basically DF's, tho. idk... i guess the spellsmith/enchant part could be cool...
AQ DF MQ AQW Epic  Post #: 26
12/4/2015 17:40:23   
LyRein
Member

i haven't played DF in AGES but they should incorporate those ideas then and not just AQW's because it is a very good idea and makes pvp more fun.
Post #: 27
12/4/2015 17:41:46   
Wolfofdoom3
Member

Speed This is why I said real time.Why can't you people read carefully? But yeah I did not know it was planned for aq3d....I allways play DF.

< Message edited by Wolfofdoom3 -- 12/5/2015 3:33:43 >
Post #: 28
12/4/2015 21:37:48   
speedmeteor101
Member

How did we misinterpret the realtime part? (That means you're stretching or adding more to the definition of real-time and implying stuff... don't assume people read your mind based off of your other posts; you must fully explain.) I only said they were already planning to, which you acknowledged. As far as reading carefully I feel that is a poor choice of words on your part as real-time, in this case, is vague. If you are using it as a gamer term, it's not very popular, at least not here so explain. Especially since both Lyrein and I didn't take it the right way. Try thoroughly explaining what you mean instead of [wrongly] accusing others. You seem to have trouble specifying, exemplified by 1: your use of "realtime" and 2: generalizing 'people' as in "why can't you people read." The way I interpret real-time here is game game where [click or press]=[instant hit]. The realtime part had nothing to do at all with what I had to say, but maybe LyRein (So don't say "people," say "@LyRein"). And even here it is not even justified because here he seems to merely be agreeing with you, and you have the audacity to relay a derisive insult (a comment that didn't need to be there unless you plan on starting mess [what is called smart-_ _ _].

The Forums should be friendly and you didn't break any rules but yeah. That's just something that irks me. And just so you know, the purpose of this reply was:

1. To tell you that I feel (you don't have to listen but) you need to be more specific (in your suggestion esp.)
because: You leave room for misinterpretation. [and left a lot of room others to elaborate on yours although i don't think that's big anyways]
2. That comment was unnecessary and didn't need to be said ("Why can't you people read carefully?")
because: LyRein may have just been agreeing w/ you and verifying what you said. So you don't have show any agitation. And even the real-time thing wasn't even very significant (at least not to me) and although i did see it I'd naturally glance right over it. So yeah, be mor specific and don't be messy
AQ DF MQ AQW Epic  Post #: 29
12/5/2015 3:28:45   
Wolfofdoom3
Member

^I simply said that I never seen it done before in real time combat.Geez don't need to trow a wall of text at me you could of just gone back and read the comment again.And I was talking about you not Lyrein.Becouse you said it was implemented in DF and I know that but again I was talking about it being implemented in real time COMBAT. It's very hard to say what I specifically wanted to say.

Anyway here's another sugestion:Enchancements that give weapons special effects.It was done in Skyrim so why not?

< Message edited by Wolfofdoom3 -- 12/5/2015 3:38:06 >
Post #: 30
12/5/2015 9:53:17   
speedmeteor101
Member

@Wolf

What I will be responding to, here:

1. Geez don't need to trow a wall of text at me you could of just gone back and read the comment again.

2. And I was talking about you not Lyrein.Becouse you said it was implemented in DF and I know that but again I was talking about it being implemented in real time COMBAT

3. It's very hard to say what I specifically wanted to say.
[And now off the petty stuff :P]
4. Anyway here's another sugestion:Enchancements that give weapons special effects.It was done in Skyrim so why not?
________________________________________________________________________

1. I've read the comment, and if you couldn't explain it don't tell me to read it again. Because... (leads into response of your next statement)

2. I was originally wrong in assuming you guys knew that they were pulling a lot from DF and AQc. They say it a lot, so I thought you'd have known... I was informing you that that they were using it for aq3d.
that's why I said "They already had it for df [referencing the inspiration] and it was planned for aq3d [telling you how I have seen that it was planned]." It had nothing to do whatsoever with that real-time stuff you were talking about which is why I thought it had absolutely nothing to do
with what I said. So I was like when you addressed me. So you were working up stuff over completely nothing... reading had nothing to do with it. So again a useless comment.
3. Again, if it's hard for you to say and you know you may not have gotten it out clearly don't use any "smart" or sarcastic remarks.

4. about your skyrim enhancements idea... I think it would be pretty nice... just I'd guess they'd use effects with certain weapons to make weapons and things that you'd buy with real money.... though now that I think about it they could sell that stuff for real money too.... interesting.... nice idea, there.... Skyrim also seems like the game itself is kinda similar in feel (prob. not) so a lot in ther could work here as far as functionality oges.
AQ DF MQ AQW Epic  Post #: 31
12/5/2015 10:30:15   
Wolfofdoom3
Member

^Let's just forget about that.I don't understand you,you don't understand me.Anyway did you notice that Artix played a lot of Skyrim?He might already had some plans like that.

Another suggestion:

-If a dragonlord class comes out let's say you can grow a dragon with the dragon amulet but that dragon is normally a baby(pet).You need to do some quests to make the dragon stronger and for A great dragon you'll need to pay.Or something like that.But to be balanced it should have a time limit and a very long cooldown and let's allow customisations for it as well....Could make it more unique.

< Message edited by Wolfofdoom3 -- 12/5/2015 10:36:19 >
Post #: 32
12/5/2015 10:38:47   
LyRein
Member

@above

think about classes later. seriously. this will become AQW if all we ever talk about is classes.
Post #: 33
12/5/2015 11:06:08   
Wolfofdoom3
Member

I was talking about a way to make the class unique.What do you want all classes to be the same?
Post #: 34
12/5/2015 12:58:53   
speedmeteor101
Member

Ahh wolfofdoom, that would be perfect for dragonlord verification for DF. It'd be nice to go through the same "grow your dragon process" from dragonfable and maybe even bring back dragon battles. But only for DF Dragonlords. And maybe AQc guardians should get something besides armor or a class. Maybe access to something like another room in the guardian tower. Then, only AQ3D guardians get access to the tower and AQc classic players get something out of their old payment if they get a little more for AQ3D... But I would love to see dragonlord/rider come back to aq3d from dragonfable. Those dragonbattles were fun and I think that'd be perfect. especially if it were a dragon amulet verification.
AQ DF MQ AQW Epic  Post #: 35
12/5/2015 13:03:25   
Wolfofdoom3
Member

Yeah imagine if we could chose our own titan for boss fights.
Post #: 36
12/5/2015 18:51:27   
speedmeteor101
Member

Woah that would be great. Just a couple perks for each: They should have a AQc guardian only perk (probably shops around lore that advertise AQc) then some optional titan battles with rewards or something for DF dragonlords (probably single player tho, for that) and maybe a whole mech quest star-captain only area. Like some space ship or something :P Idk it'd be really nice to have advantages like these :) This would be way better than the 1 class and armor like in aqw
AQ DF MQ AQW Epic  Post #: 37
12/5/2015 19:03:37   
Wolfofdoom3
Member

Yes but remember they do not have the time to do something like this.And I don't even know if they will even try.Seems like a lot of hard work.
Post #: 38
12/5/2015 19:14:15   
speedmeteor101
Member

Yeah this seems like something they would do years from now if they have spare time or just won't make it at all. I would die for the dragon growing and titan battling from DF tho. Oh well, logic wins.
AQ DF MQ AQW Epic  Post #: 39
12/6/2015 9:45:05   
LyRein
Member

@INFINITY AND BEYOND!

Would become extremely unfair to other players if there was a titan mode for boss battles only DF members get, AQ3D guardians can only access tower etc.
Post #: 40
12/6/2015 9:52:13   
Fayne Dragonheart
Member

Reply to Wolfodoom3 about the message --If a dragonlord class comes out let's say you can grow a dragon with the dragon amulet but that dragon is normally a baby(pet).You need to do some quests to make the dragon stronger and for A great dragon you'll need to pay.Or something like that.But to be balanced it should have a time limit and a very long cooldown and let's allow customisations for it as well....Could make it more unique-
Dont have too hight expectations aboit it. in my opinion, Adventure Quest 3D is a "kinda" re-made 3D version of Adventure Quest, just with new features. And in AQ Dragons are a rare sight, i dont think they will add them, though i bet it is tempting, and Dage thinks so too as far as i know. But personally i would not think too much about it. Dragon Fable is the past of Adventure Quest story based.

< Message edited by Fayne Dragonheart -- 12/6/2015 9:53:38 >
AQ DF  Post #: 41
12/6/2015 10:19:40   
Wolfofdoom3
Member

Nah you won't need to buy dragonlord you'll have to earn it.Or whatever staff decides.And dragons will be present in 3d btw they showed images.http://www.aq3d.com/news/dragons/ Anyway not that I have high expectations,just suggesting stuff.

< Message edited by Wolfofdoom3 -- 12/6/2015 10:33:38 >
Post #: 42
12/6/2015 17:57:30   
speedmeteor101
Member

@Lyrein
true it would be unfair... but I just wanna see that process again... although it is unlikely :(
AQ DF MQ AQW Epic  Post #: 43
12/7/2015 11:14:54   
ernitis
Member

I've got a couple of ideas on how to make the combat more fun and smooth.
First of all I saw one problem. The auto attack animation for warriors does 2 hits but only one gets counted. That makes the combat seem very unresponsive, atleast to me. I sugguest either making the auto attack animation do one hit or make the system count both hits, otherwise it just feels like you are hitting the air.
Second, I suggest making the monsters stagger a bit on hit. Here is an example. [link][https://www.youtuberepeat.com/watch?v=N0KnSn22kdo/link] I know this might be unnecessary for alpha, but for the main release it would almost be essential, simply because the hits actually feel like they do something.
Another small thing. Make the enemy models be unpassable, so you can't just go through them like if they were air.

That's all for the smoothness. Now for the fun.

If 4 skill slots is the limit, make something like 10 (random number) skills for each class and give us the option to put them in the 4 slots. In other words, don't give us the 4 set skills, instead, give us empty 4 empty skill slots (if that is the very limit) to put our desired skills in. There should be no problem with this because there is still space for phones and it gives the players more freedom on what type of class they want to play, be it DPS, a tank, ect.

I hope this post is understandable. Let the discussion begin!

YT link redirected.
David the Wanderer


< Message edited by David the Wanderer -- 12/7/2015 15:42:42 >
Post #: 44
12/7/2015 12:36:22   
Rezilia
Member

I would love being able to interchange my skills.
DF AQW  Post #: 45
12/7/2015 12:49:59   
LyRein
Member

won't work :P
Post #: 46
12/7/2015 12:55:07   
ernitis
Member

@above

Why won't it work? Any reason?
Post #: 47
12/7/2015 13:01:16   
Rezilia
Member

@Ly

Theoretically, it could work. There'd still only be 4 skills on the screen, we would just get to choose which skills went into those slots.
DF AQW  Post #: 48
12/7/2015 15:12:31   
LyRein
Member

@above

still won't work.
i know what you're saying but it just won't.
Post #: 49
12/7/2015 15:24:45   
ernitis
Member

@above

I would appreciate if you gave a reason as to why you think so.
Post #: 50
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