The Green Guy
Some mentionable things:
Wind: AQxe is likely a better option, especially if you plan on using the sword you suggest as a light or dark weapon instead; I don't feel that being harder or easier to obtain matters when wanting to get the best gear, you can always pick up 'easier' options in the main town shops. It's at least worth mentioning.
Ice: Horo-show Void sword is the only melee weapon in the game, AFAIK, that has a void-damage toggle. Supremely useful against any enemy with high resists across the board, and just barely is inferior to true lv150 Ice swords...I don't see why anyone should pick anything else, without other access to raw void/harm damage.
Light: I feel the Elahi Kopesh (the Osiris set melee sword) is clearly superior for any warrior that doesn't play as a Berserker all the time, I would only suggest the other sword as an alternative.
Utility weapons: I'd like to mention the Pristine Paxian Deliverance; it can be 'customized' to any element you desire (if you're not picky about Paxia clans), though it changes in form depending on element and sometimes can be ranged instead, and it has a quite potent trigger against Truphma - so for anybody doing the related quests or just farming the camps for gold, especially in combination with Horde's Ire, it's a potent pickup.
Water: Is the Fruitcake Berserker now rare? 'Cuz if not, that's perfect for water armor/shield for warriors. Is it perhaps seasonal?
Ice: Horo-show armor is necessary to activate the FSB for void/harm resistance, and it's a great FO ice armor that has a powerful SP skill...I'm not sure how the new MC Ice armor compares, but it's worth at least mentioning this armor, I think.
Earth: There's a new lv150 Earth Shield out called the Tectonic Tower Shield (currently in LTS) with good resist/MRM and a very interesting ability: it reduces incoming damage based on the amount of damage you sustain during a fight! In other words it's a shield that gets better at shielding you throughout a fight. It doesn't get better than that! (Hopefully it doesn't go rare....)
Fire/Utility?: There's a lv 150 shield now in Adder's shop called Shield of Agony's Blood that provides better MRM & 1 more resist than Overlord's, but the effect is strange: the enemy monster gets a -10 BTH, 85/75 damage lean, and if you successfully block their attacks, you damage the enemy & also heal based on how much you damaged them with that effect. I'm not certain about using a shield that buffs the enemy's damage like that, but it's worth a mention (and I'm giving it a shot myself, the healing seems minor though.)
Ice: While you did update the links, the listed description here in the guide still mentions a 1-turn delay that is no longer present. The text needs fixing.
Earth: There's a misc you can get from defeating the Underbeast in the Void currently (I think), with 50% resist to earth plus it gives you 50 STR & END. Must-have for warriors...if you can beat it! (Will it go rare...?)
Utility (Seasonal): There's also a superior option to the Cyclops Eye now in the form of Zardade, from the 2016 Blarney War. Same effect, but it also gives you a STR boost.
< Message edited by The Green Guy -- 11/29/2016 19:14:47 >