racing.lo.mas
Member
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Those passive aren't good enough, we have heard a lot of people with the delta knight wondering if they could take the passive from it because the armor has an awesome desing but the core is usseles. Instead of allowing them to take away the passive, it would be better if it was improved. These cores have a stronger weight at the beggining and middle game. In the case of Frost Aura, taking 150 energy limits the target at the time of using skills. By the other hand, taking support reduce the aux damage and skills that increase with support or the ones that have a critical or stun chance. But in those periods they have the lowest chance of being activated. Strike isn't widely used along the fight, and at the start skills, cores and (independently of the build) bot or its core makes it not usable. At the end of a match they are likely to be used, but now they aren't as effective as before. Taking energy is unnecessary because the target hasn't energy. Curse aura won't work a lot because the ones with the higher chance of getting it are the strength players, and they don't need support at all .Dexterity builds don't mind neither about losing support. In the end focus players use aux, gun and bot over and over, the chance of getting the curse aura is really small. And support builds don't survive to this time, if they haven't killed you with multy or aux rage, they are done. So I propose to make those passives work with every melee moves but reducing the % of getting it, or make it work with all melee attacks. In this way they will have a higher chance of being used at the beggining of the fight, making them useful.
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