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RE: =AQ3D= Question & Answer Thread

 
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2/1/2018 21:34:05   
XeroSilva
Member

not really, but this is becoming less about adventure and more about money at this point. the crafting system is broken due to a forced wait time which impedes my progress! The timer is not needed and a waste of players time. It's better to just hand in your materials you spent hours obtaining and be done with it and receive the armor you worked so hard for. AQ worlds let you turn in materials you needed for a weapon, which was wayyyy better than any timed based crafting system.

Adventure Quest: The idle waiting game! Play your favorite aq game, but be careful, why? Because we added a timer based crafting system. The catch? you wait for 1 hr+ to get your precious gear XD, we don't care about our community, just how much we can empty your wallets >:D

< Message edited by XeroSilva -- 2/1/2018 21:41:21 >
Post #: 626
2/1/2018 22:10:01   
One Winged Angel1357
Member


Ah okay so now we are getting to the real issue. The monetization structure for the game. This is a valid complaint because in a loot based game we feel strong based off our loot and the developers basically choose to put as much loot as they could behind time gates, for freemium currency sales, and insane drop rates.

This is the trade off, in their mind, for not creating a true P2W environment like AQW or EpicDuel where the name of the name was often insert your credit card. The answer rests squarely on the gameplay to hold things up. If it is not fun to play the game while I run out the timers why should I even bother playing at all? Or if it is too much of a grind to get these collections going is it worth my time as a player?

These type of complaints are more useful for discussion on how to fix the game then saying it's P2W when it clearly isn't or that the timers just suck. Yes the timers suck but that's the monetization for the game on your reoccurring sales so unless you've got a solid suggestion on that front they aren't going anywhere.
AQ DF AQW Epic  Post #: 627
2/2/2018 7:24:00   
XeNON_54
Member

quote:

Because we added a timer based crafting system.

It's more like Merge Shops in AQW but WITH TIMERS.
You don't really NEED to use your DCs to get it instantly. If anything it lets you have enough time to say goodbye to your old items so you can make room for your new stuff.

Plus I'm pretty sure most of you play this on mobile so you need to charge your phones every once in a while.
You could craft stuff, turn your phone off to charge it and when its fully charged you can pick up your items once you log back in.
Post #: 628
2/3/2018 20:29:52   
zalg0
Member

Or sleep. If I finish an item with a massive timer before bed, I wrap things up, call it a night, and have something to open up the following morning. Itís like a gaming version of setting your clothes out the night before for work lol
AQ DF MQ AQW  Post #: 629
2/5/2018 14:47:17   
dragontackle
Member

Where do I go to redeem my heromart items?
AQ DF MQ AQW  Post #: 630
2/5/2018 14:53:01   
  DragonUltraMaster

AQ Q&A / EC&Strat


You visit the homepage - > Click on account -> and it brings you here
Type in your account info there. Then hit Redeem code and you're all set.

Ps: I also merged the post above with this thread.

//D.U.M


< Message edited by DragonUltraMaster -- 2/5/2018 14:54:39 >
AQ DF MQ AQW  Post #: 631
2/5/2018 21:40:59   
dragontackle
Member

@DragonUltraMaster
I already redeemed the code in the Battleon Portal, do i need to do it again in the page you linked?
AQ DF MQ AQW  Post #: 632
2/6/2018 0:37:00   
  WhiteTiger

Majestic Feline of AQ3D & ED


@dragontackle
Yes, you do. It's a separate website to redeem codes for AQ3D.
AQW Epic  Post #: 633
2/6/2018 8:44:45   
XeNON_54
Member

Did they really nerf the Hunter's Stake?
The wiki still says the attack is 265 but the game says its 255 now.
Post #: 634
2/6/2018 12:32:44   
One Winged Angel1357
Member


Have we reached a point where stats actually matter yet or are we still all chasing the highest numbers because that's what gamers do?
AQ DF AQW Epic  Post #: 635
2/6/2018 19:29:06   
  Vexx

ArchKnight AQ3D


quote:

Did they really nerf the Hunter's Stake?
The wiki still says the attack is 265 but the game says its 255 now.

@XeNON_54

It's still 265 attack.

quote:

Have we reached a point where stats actually matter yet or are we still all chasing the highest numbers because that's what gamers do?

@One Winged Angel1357

At these levels most of the gear for your level still only has a small enough change to not be a massive difference in performance, but you'll certainly see a large difference if you're using extremely dated gear or not using gear at all vs. using the best gear.
AQ DF AQW  Post #: 636
2/7/2018 6:42:41   
XeNON_54
Member

But the preview on the Dungeon rewards says 119HP 255Atk 125Crt 97Haste.
That's clearly different from the stats stated on the wiki.
Post #: 637
2/7/2018 13:22:44   
  Vexx

ArchKnight AQ3D


quote:

But the preview on the Dungeon rewards says 119HP 255Atk 125Crt 97Haste.
That's clearly different from the stats stated on the wiki.

@XeNON_54

Oddly enough the preview is incorrect but the actual weapon's stats are fine haha, thanks for bringing it to our attention.
AQ DF AQW  Post #: 638
2/9/2018 1:41:25   
Saberblade
Member

I was doing the bank questline but the final quest for rank 10 isn't showing up in Hootenheim's menu. In fact he doesn't have any quests at all for me and I'm still rank 9. I reported it as a bug but I can't be certain I'm not following the quest wrong. Just hopping in the deep vault and beating the boss then talking with Hootenheim didn't complete it so I'm at a loss here.
AQ AQW  Post #: 639
2/9/2018 3:40:56   
  Vexx

ArchKnight AQ3D


quote:

I was doing the bank questline but the final quest for rank 10 isn't showing up in Hootenheim's menu. In fact he doesn't have any quests at all for me and I'm still rank 9. I reported it as a bug but I can't be certain I'm not following the quest wrong. Just hopping in the deep vault and beating the boss then talking with Hootenheim didn't complete it so I'm at a loss here.

@Saberblade

Yeah, it's a bug where the game thinks you've already completed it (the bright side is it also means you should have already received the free bank vault which normally requires completing the rank 10 quest). It'll be fixed in the next patch so you'll be able to complete it soon, sorry about that.
AQ DF AQW  Post #: 640
2/10/2018 9:50:16   
Maelious
Member
 

Can you add the account creation date on each character webpage?

Also, perahaps add a % attained on all applicable badges in each category (based on account age and discounting all badges only made available before the account was created)?
Post #: 641
2/13/2018 9:01:24   
XeNON_54
Member

How much damage does Meteor Volley actually do?
Do all the numbers per hit add up or is it just the final number?
Post #: 642
2/13/2018 17:03:05   
Legendary Ash
Member

The X Power of a skill is the non critical damage they do in total prior to being adjusted by your character's stats rating, which means in practice it will almost always do less unless all equipment have the maximum Attack stat lean at the Epic rarity level.
AQ  Post #: 643
2/13/2018 17:10:29   
Metakirby
Member

So I just logged in after not having played since I got the the Mouse Hole parkour Badge and I can definitely say there has been some improvement done with the last patch, the game now says where you have joined, enemies (and yourself) have actual hp numbers on the health bar and the UI just looks more professional in general. This is the sort of improvement I like to see and that gives me hope for AQ3D being successful. There's still a long way to go though.

I just have 2 questions.
1. Is anyone else annoyed by the game insisting to play the intro cutscene every time you join certain maps, including (but probably not limited to) Battleon, Brimston, Doomwoodforest and Shadowskull Bridge? I have already completed all available story related quests, for reference.
2. Can someone give me a link to the Patch Notes for AQ3D? I know it's somewhere on the AQ3D page, but I can't seem to find it.

@XeNON_54
It may have changed since last time you checked, but currently, every damage number displayed when using Meteor Volley is a hit in itself, including the last one. I am pretty sure it was changed with the recent patch though, because I remember it having the damage number at the end that I also was confused on whether was total damage or a single hit.

< Message edited by Shadowhunt -- 2/13/2018 17:32:07 >
AQW  Post #: 644
2/14/2018 6:11:39   
XeNON_54
Member

Meteor Volley is supposedly a multi-hit attack but it lacks the Orange number that displays the Total Damage done which is why I asked my question earlier.
In the end though it seems that no one knows the answer to my earlier question since I probably didn't write it properly.

I'm gonna rephrase it a bit then.

Do I have to add up all the numbers per hit to get the total damage or is the total damage actually the final number that shows up in the last hit of Meteor Volley?

@Metakirby
Here's the link.

< Message edited by XeNON_54 -- 2/14/2018 6:13:53 >
Post #: 645
2/14/2018 6:56:17   
Metakirby
Member

You will need to add up the total damage of all hits done if you want to know your exact damage done. My last hit on a Meteor Volley on a Shard Pebblar is about 200, but 1 whole Meteor Volley does about 450 damage on the Shard Pebblar, of course this fluctuates a lot, because AQ3D. This is with 863 Attack.

And about the patch notes, I'm so blind, it's right there in the top right corner, I noticed it just now.
AQW  Post #: 646
2/15/2018 9:15:53   
LadyYennifer
Member

With the Ashfall 3 update now released, where is the best place to farm to level 20?
AQ DF AQW  Post #: 647
2/15/2018 9:48:05   
XeNON_54
Member

The Ashfall 3 dungeons actually give pretty good amounts of XP.
Post #: 648
2/15/2018 20:08:28   
RKC
Member

Where do you farm gold in this game anyway?
AQ DF MQ AQW Epic  Post #: 649
2/16/2018 7:39:35   
XeNON_54
Member

Steelfang in Magma Mines and the Warsworns in Slabs are always good places to farm gold.
Just keep picking everything up and sell them when you get a max stack.
Post #: 650
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