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Ancient Shadow Rogue

 
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8/5/2016 0:55:58   
  Peachii
Clairvoyant!



Ancient Shadow Rogue
(No DA Required)

Access Point: Ancient Shadow Rogue Armor, Armor Closet
Requirements: Armor in inventory or bank
Release Date: September 12th, 2008

Default Weapon: Shadowdagger

Avoidance and Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offense
Crit: 5
Bonus: 0
Boost: 0%

Resistances
Light: 5
Darkness: 5



Potion
25% Chance of extra potion

Requirements: Level 15

Effect: 25% chance to steal and immediately use a HP potion. (Messages: *Stole a potion from the enemy: +X HP!*, This enemy has NO potion to steal!)

Mana Cost: 7
Cooldown: 2
Damage Type: N/A
Element: N/A


Appearance 1 / 2



Aimed
Attack, +20 to Hit for 5 turns

Requirements: Level 11

Effect: 1 hit of 100% damage; applies 'Aimed' (+20 Bonus) to player for 5 turns.

Mana Cost: 7
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Tangle
Stops a foe from running away.

Requirements: Level 10

Effect: 1 hit of 100% damage; applies 'Tangle' (-100 Flee Resist) to target for 19 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Throw
Pierce Attack

Requirements: Level 8

Effect: 1 hit of 150% damage.

Mana Cost: 4
Cooldown: 2
Damage Type: Pierce
Element: As weapon


Appearance



Daze
Daze and DOT for 3 rounds

Requirements: Level 6

Effect: 2 hits of 0% damage; applies 'Daze' to target, stunning it for 3 turns; applies 'Daze', a 33% Melee weapon element DoT effect, to target for 3 turns.

Mana Cost: 17
Cooldown: 14
Damage Type: As weapon
Element: As weapon


[link=]Appearance[/link]



Smoke
+140 Defence for 4 turns

Requirements: Level 5

Effect: Applies 'Smoke' (+140 Block/Parry/Dodge Defense) to player for 4 turns. (Message: +140 Defense Points)

Mana Cost: 6
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Rapid Attack
Available after a successful Attack.

Requirements: Level 3; successful attack where the last hit connects to unlock

Effect: With a Dagger/Scythe equipped, 4 hits of 50% damage, amounting to 200% damage.
  • With any other weapon item type equipped, 2 hits of 100% damage, amounting to 200% damage.
Mana Cost: 7
Cooldown: 2
Damage Type: As weapon
Element: As weapon


Appearance 1 / [link=]2[/link]



Attack

Requirements: None

Effect: With a Dagger/Scythe equipped, 2 hits of 50% damage, amounting to 100% damage.
  • With any other weapon item type equipped, 1 hit of 100% damage.
Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance 1 / [link=]2[/link]



Stealth
+20 Crit, +45 Def Points for 4 turns

Requirements: Level 2; Dagger/Scythe equipped

Effect: Applies 'Stealth' (+20 Crit) to player for 4 turns inclusive; applies 'Stealth' (+45 Melee/Pierce/Magic Avoidance) to player for 4 turns. (Message: +20% to Critical Hit)

Mana Cost: 6
Cooldown: 9
Damage Type: N/A
Element: N/A


Appearance



Surprise Attack
Extra damage when stealthed

Requirements: Level 4; Dagger/Scythe equipped; usage of 'Stealth' to unlock

Effect: 1 hit of 150% damage.

Mana Cost: 4
Cooldown: 1
Damage Type: As weapon
Element: As weapon


Appearance



Poison
20% Weapon Damage for 5 turns

Requirements: Level 7

Effect: 1 hit of 50% damage; applies 'Poison', a 20% Pierce Poison DoT effect, to target for 5 turns.

Mana Cost: 3
Cooldown: 4
Damage Type: As weapon
Element: As weapon


Appearance



Mind Numb
Attacks MP instead of HP

Requirements: Level 9

Effect: 1 hit of 100% damage to target's MP.

Mana Cost: 7
Cooldown: 0
Damage Type: As weapon
Element: As weapon


Appearance



Wild Daggers
Hits all enemies

Requirements: Level 11

Effect: 1 hit of 120% damage to all foes.

Mana Cost: 14
Cooldown: 2
Damage Type: Pierce
Element: As weapon


Appearance



Blind
-50 Hit for enemy

Requirements: Level 12

Effect: 1 hit of 100% damage; applies 'Blind' (-50 Bonus) to target for 3 turns.

Mana Cost: 13
Cooldown: 9
Damage Type: As weapon
Element: As weapon


Appearance



Final Strike
Guaranteed Crit + 25% dmg

Requirements: Level 18

Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, amounting to 128% damage, with +200 Crit.
  • With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit.
Mana Cost: 8
Cooldown: 14
Damage Type: As weapon
Element: As weapon


[link=]Appearance 1[/link] / [link=]2[/link]





Also See: Rogue, Shadow Rogue

Thanks to
  • Jay for skill buttons and corrections.
  • Leon ShadowHart for skill appearances.
  • Adrian for weapon requirement information.
  • Sakurai the Cursed for corrections.
  • TFS for Shadowheart Bracer formula and location corrections, and DC tag.
  • The ErosionSeeker for updated sellback information and corrections.
  • Mecha Pheonix for original entry.

    < Message edited by DemonicDarkwraith -- 1/19/2024 18:27:28 >
  • DF AQW  Post #: 1
    8/9/2016 0:04:10   
      Peachii
    Clairvoyant!


    Artifact: Cloak Scrap



    Final Strike
    Guaranteed Crit + 25% dmg

    Requirements: Level 18; Cloak Scrap equipped

    Effect: With a Dagger/Scythe equipped, 4 hits of 32% damage, amounting to 128% damage, with +200 Crit; 50% chance to gain an additional Health potion (capping at 5).
    • With any other weapon item type equipped, 1 hit of 125% damage, with +200 Crit; 50% chance to gain an additional Health potion (capping at 5).
    Mana Cost: 8
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon


    [link=]Appearance 1[/link] / [link=]2[/link]

    Other information
  • Possible pop-ups:
    quote:

  • A mysterious power grants you a <REDACTED> flavored health potion!
  • A mysterious power grants you a DOOOOOOOOM flavored health potion!
  • A mysterious power grants you a health potion!
  • A mysterious power grants you a pomegranate flavored health potion!
  • A mysterious power grants you a strawberry flavored health potion!


  • < Message edited by DemonicDarkwraith -- 8/24/2023 20:57:09 >
  • DF AQW  Post #: 2
    8/14/2019 0:32:10   
      Jay
    Marauderator
    🧭







    Other information
  • Passive Effect: Adds +50% weapon damage to each hit. This only affects the class's skills and regular attack; other sources of damage, including trinket skills and on-attack weapon specials, are unaffected.

    < Message edited by DemonicDarkwraith -- 8/24/2023 20:37:01 >
  • DF  Post #: 3
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