Thank you for all of the constructive feedback you've provided, but we're at a good cutoff point now in the suggestions. The ED team is still reviewing your suggestions and determining which are actionable. Obviously, we only have about 3 weeks to develop and test this release the the amount of changes we can implement are finite. Also, some changes, no matter how popular, are not possible without a massive rewrite of the engine and no guarantee of improving the game after all the effort.
In reviewing the suggestions, we're prioritizing features that are most likely to improve the longevity and sustainability of the game. I don't want to promise anything before the list is finalized, but I will say that we are very interested in expediting the early-mid game to get more players to the endgame faster. There are challenges involved, of course, but that's what we're working through. Ideally, we can make matches faster, fairer, and competitive with the current matching pool.
Another key topic we hope to visit is the value of factions. We have some ideas based on forum suggestions to add value back to this robust, competitive system.
Again, thank you for your suggestions and participation. We understand your passion and enthusiasm and we hope we can satisfy many of your concerns in the upcoming update. Remember, this is an update -- a large update --- but still an update. It will not be a new development phase or new version of the game. We are still bound by restrictions of time, resources, and a 3-year-old engine built atop a 9-year-old engine. We will do the best we can, but keep your expectations in check. We will share decisions and rationale after we're done discussing the suggestions. Those decisions will be subject to change based either on feedback, timeline, or resources.
You can still use the Balance and Suggestion Forums to share player ideas, but for sake of scope, we're focusing on this thread for the Winter update.
Thank and Duel On,