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=ED= Patch Notes - 1.6.67 - December 1st, 2016 - Discussion

 
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12/1/2016 14:19:46   
  Battle Elf
has ten 1v1 wins


quote:



December 01, 2016
Patch Notes - 1.6.67

Features/Changes
  • Players will now level to 40 around 3 times faster. Current player’s experience will be lowered to match the new curve, but your current level or legendary ranks will not change. Experience per Legendary rank is unchanged as we don’t want to increase the speed that Legendary points are gained.
    Dev note: We hope this will get new and existing players to the end-game faster, improving the matching experience for everyone, and making the leveling process a bit smoother.

  • War cooldown lowered from 14 to 7 days
    • This will minimize the duration between wars when players and factions cannot earn Influence.


  • Faction Founder Stepdown
    • Faction Founders can now promote an Officer upward to replace themselves as Founder.
    • WARNING: Performing this action cannot be reversed and will result in the current Founder being demoted to Officer.

  • Added Basic Energy Blaster and Basic Bazooka to VendBots as free items
  • New Player Rating leaderboard
  • Omega Egg drop rate increases on Titan
  • Nightmare Egg drop rate increases on Caden

  • Added Cores to various merchants as seasonal/limited rares for Varium. Some area not currently in season and thus not available.
    • Edgar Boothe
      • Icy Chill
      • FrostBite
      • Frost Aura
      • Hair Trigger
      • Spirit Thorns
      • Icy Overkill
      • Absorption
      • Hawk Guardian P
      • Hawk Guardian E

    • Monkakazi
      • Pacify
      • Phase Shift
      • Tranquility
      • Salvage

    • Administrator 10
      • Legion Strike
      • Improbability Gate

    • Exile Leader
      • Exile Strike

    • Naomi
      • Lucky Strike

    • Immanence
      • Lionhart’s Shield

    • Thalyssa
      • Deep Plague

    • Black Abyss Cache
      • Hatchling Rush

    • Xraal
      • Growth Serum
      • Rooted
      • Thorn Assault

    • SolarWorld Factory
      • Chairman’s Fury

    • Caden
      • Dark Omen

    • Snork
      • Jack-O-Fire
      • Jack-O-Fire x25

  • Armors
    • Clawsuit Armor CC
    • Clawsuit Armor

  • Bots
    • Infernal Android separated into Infernal Android P/E
    • All players who own the Android will receive both

  • Swords
    • Chrono Blade 2017 (Heromart item only)
    • Festive Broadsword P/E
    • Regal Festive Broadsword P/E
    • Cookie Saber P/E
    • Cookie Buster P/E

  • Blades
    • Festive Blades P/E

  • Clubs
    • Festive Mace P/E

  • Staffs
    • Festive Staff P/E

  • Sidearms
    • Cookie Blaster P/E

  • Auxiliaries
    • Cookie Launcher P/E

  • Home Items
    • Titan Claus
    • Claus Staff Right
    • Claus Staff Left
    • Frost Goblin Left
    • Frost Goblin Right
    • EDES Console


Bug Fixes
  • Fixed problem where switching faction alignment could charge incorrect Varium amount


Tags: RabbleFroth


To discuss the balance changes in this update, click here.

< Message edited by Battle Elf -- 12/3/2016 17:34:53 >
AQW Epic  Post #: 1
12/1/2016 14:38:32   
nowras
Member

Now 2v2 is even more dead for rank 80 players. Oh yea, and their partners now too! Well... At least these low ranks got to taste the pain we tasted In 1v1 all the time.
I hope that when you meant 5 levels lower you didn't include ranks because if you did then we rank 80s will be able to fight rank 39 players who are already stronger than us in 1v1 (due to underdog) so, juggernaut is going to be even more dead for us rank 80s if you guys do that. Just wanted to say that 10 ranks aren't equal to 1 level. 1 level gives much more than 10 ranks do. Hope you consider this in your next updates.

< Message edited by nowras -- 12/1/2016 14:39:43 >
AQW Epic  Post #: 2
12/1/2016 19:58:51   
Silver Sky Magician
Member


The Infernal Android change could mix up our bot diversity by quite a bit! Hopefully it'll work as intended.

By far the most significant change is the unlocked seasonal-rare cores, especially since you currently can't see the opponent's active cores. A surprise Tranquility or Hair Trigger could completely change the flow of battle. Thank goodness the devs had the sense not to include Azrael's Will, though given the lack of Azrael's Torment that could just be an oversight. It's a pity that these cores are varium-only, but ED does need new revenue flows.

On a side note, the new 'Edgar Boothe' core from Edgar Boothe would be interesting if it weren't likely a typo
Post #: 3
12/1/2016 21:42:03   
Dual Thrusters
Member

quote:

Bots
Infernal Android separated into Infernal Android P/E
All players who own the Android will receive both


not gonna lie, I had my hopes up for some bonus cash before I saw that it was free

_____________________________

MQ AQW Epic  Post #: 4
12/1/2016 23:30:34   
SouL Prisoner
Member

quote:

Nightmare Egg drop rate increases on Caden


Ty soooo much for listening. Finally i can finish that mission.

EDIT: Hate to say this but there's no difference in the drop rate. 20+ wins and still not a single drop. For a dead game you cannot expect us to try any harder then this. pufff.. why still soo stingy?

< Message edited by SouL Prisoner -- 12/2/2016 0:59:25 >
AQ DF MQ AQW Epic  Post #: 5
12/2/2016 6:57:19   
Stonehawk
Member

Is juggernaut working? Not a single player found. I don't like gifting either because of worlds full all the time... but this happens every year so I can't complain. I just think adding underdog to 2 vs 2 is not a good idea, removing PvP advantages for higher ranked was easier to fix all the balance issues in level therms.

Plus making people lvl up faster will make juggernaut even more dead. Who would we face if everyone gets to lvl 40? Unfortunately no one listened to my suggestions. If only a lvl 40 juggernaut could beat 2 other lvl 40 with a huge buff (the easiest would be health/energy buff, so juggernauts would know how strong their skills are, instead of getting an unknown buff on all stats which makes it impossible to predict how strong each skill is going to be)

Now talking about 2 vs 2. I think it's more unbalanced. At the same time it's now counting on ranks, that aren't the same of lvls since they don't give more skill points nor extra stats and after rank 60 it doesn't affect PvP, I still think +3 and +4 on stats on a lvl 37 when all the others are lvl 40 is not enough either. Sorry, I think this didn't work so well.

Now talking about cores, I thought we would be able to unequip them to avoid making us buy it everytime we want it again, lol.

< Message edited by Stonehawk -- 12/2/2016 7:12:49 >
AQ DF MQ AQW Epic  Post #: 6
12/2/2016 7:35:59   
SouL Prisoner
Member

^This update is just another "what dev's want" update, not players.

We have been asking for years for co-founder feature and what they give, "founder step-down" /facepalm. We wanted a faction to have more than 1 leader, not change the leader itself!

we wanted ranks gone, they made it easier to reach ranks now. ruk me?

< Message edited by SouL Prisoner -- 12/2/2016 7:39:00 >
AQ DF MQ AQW Epic  Post #: 7
12/2/2016 8:54:00   
Mother1
Member

@Soul Prisoner

Many players wanted the founder step down feature for years so that was not something the developers did that they wanted.
Epic  Post #: 8
12/2/2016 11:43:22   
Stonehawk
Member

Hopefully when gifting ends I can find more juggernaut/2 vs 2 battles... By the way the juggernaut passive buff is not so bad... good job. Both sides have a chance to win now.
AQ DF MQ AQW Epic  Post #: 9
12/2/2016 13:12:39   
8x
Member

@Soul
People have been asking for a "Founder-stepdown" for years. I've maybe seen you and like two other people ask for co-founder option, but that's about it.
Epic  Post #: 10
12/2/2016 19:36:17   
Noobatron x3000
Member

@ nowras the skill point argument is kind of irrelevant as a ranked player in a balanced game should not be playing against anyone below their level anyway so they would have exactly the same skill points, Or more if facing a unranked player

But i completely agree with you , 10 ranks = 30 primary damage - is the equivalent of atleast 10 stat points up to a possible 30 stat points with diminishing returns so 10 ranks should not be equated to 1 level , 10 ranks should be equated to 2.5 levels - 7.5 levels , So as you can see underdog isn't doing enough the ranked player still has a unfair advantage ..... Underdog should be buffed further against ranks, Thanks for making the case for me.

Or just remove the ranks pvp advantage.

Can't argue with the math

No doubt you will try though .

That's right folks for anyone who hasnt already figured it out.....

every rank is worth 1-3 stat points depending on diminishing returns , You can quite easily exploit the rank system to get two of your ranks buffing diminishing returns , giving the rank user a 60 stat point advantage on primary damage and defense for instance and 10 stat points on everything else, So potentially best case scenario even with the current balance "fixes" you can be facing someone mathematically 20 levels higher then you and it can easily go far beyond that , Seems legit right?

Making it easier to hit l40 was a good idea, Trouble is you had to fix ranks first, All you've done is speed up the process of people getting to l40 and getting seal clubbed (and that's what it is, Plain and simple, I fear you will get an increased playerbase till gifting is over then it will drop again till you fix the elephant in the room that is ranks.... They are completely broken, You know this you can do math.

< Message edited by Noobatron x3000 -- 12/2/2016 20:02:41 >
Post #: 11
12/2/2016 19:52:15   
One Winged Angel1357
Member


I mean we did remove the previous 20 level gap when we got rid of enhancements and stats on weapons. So we needed to put it back in another form so people could get their power fix
AQ DF AQW Epic  Post #: 12
12/2/2016 22:33:46   
.Lord Ginger.
Member

Underdog shouldn't be as powerful as ranks @noob, because the players who spent the time getting the ranks might as well not even have them.
AQW Epic  Post #: 13
12/3/2016 1:30:44   
SouL Prisoner
Member

Co-founder is same as founder step-down, just better. The founder stays a founder, but co-founder runs the faction. Isn't that better to have a choice than kick the founder down?
AQ DF MQ AQW Epic  Post #: 14
12/3/2016 9:54:10   
8x
Member

quote:


*Edgar Boothe
**Icy Chill
**FrostBite
**Frost Aura
**Edgar Boothe
**Hair Trigger
**Spirit Thorns
**Icy Overkill
**Absorption
**Hawk Guardian P
**Hawk Guardian E

Just noticed this
Epic  Post #: 15
12/3/2016 10:21:41   
Noobatron x3000
Member

You'd better get used to the idea of the rank pvp advantage leaving, Because at some point they will have no choice but to remove it.

Because it is broken

How can i be so sure, it will be removed?

Back as far as when the level cap was 35/36, you would repeatedly get battles starting with 2 36's against a 31 and 36 or 2 35s against a 30 and a 35, and back then we had 700-1500 players

Now? 40 levels 100 ranks and far less players , They know from past experience they can't balance ranks....

To leave them in, In there current form is an invitation for population decline.

It's that simple and they will have no choice but to deal with this, If epicduel is to ever stand a chance of a longterm recovery.

@lord ginger - No you're right i agree underdog shouldnt need to be as powerful as ranks , Because ranks shouldnt have a power advantage at all , Not when you cant balance it , Seal clubbing should never be promoted in a game , But until they fix ranks and remove the power advantage they should keep buffing underdog if they want the people that are now hitting 40 3x faster to stick with the game , how many people do you know sticking with the game ? wait times are insane, Shows somethings wrong, And the biggest drop off point has always been 35-40 ,making you get to 40 faster doesn't fix the balance problems that force them to leave rather then being repeatedly destroyed in seal club battles...

If they don't fix the actual problem nothing will change, But as usual no doubt I'll end up posting a "well i did try to warn you post after gifting ends and the numbers are back to 100-300"

On an entirely unrelated subject the multi change made very little difference

The warm up and the raw damage were the problems not the cooldown , Having enough mana to fire off 2 multis on a bounty hunter doesnt happen very often unless against very bad opponents, If you survive long enough to multi twice on a support tlm , Again the match was already over , The opponents were bad....

The cooldown was never the issue , How fast the skills warmed up and how easy it was to have a nuke with stat abuse were the problems , Neither of which got changed , so nothings changed here balance wise.

The infernal android change little impact in my opinion this took a little more testing if anything...

IA is now more powerful then it ever was, Unless your using a smoke build having 2 energy attacks is often more useful then 1 physical and one energy attack in the current meta.... I've found my 4/5 focus builds (depending on the level im playing at) with the energy infernal android are more reliable then before the change tbh.

So I'm really struggling to find a positive in these "balance" changes....

Clever to sneak the massive credit per level nerf in to , Harder to upgrade equipment now and buy cores.....

< Message edited by Noobatron x3000 -- 12/3/2016 22:16:20 >
Post #: 16
12/4/2016 8:48:59   
SouL Prisoner
Member

btw what's "player rating?"
AQ DF MQ AQW Epic  Post #: 17
12/4/2016 10:30:17   
Mr. Black OP
Member

^
Each Rare weapon (seasonal, ultra, limited, basic) has a certain value on it. Player rating is the sum of all those values. (I think).

EDIT: What he said vvvvvvvv


< Message edited by Mr. Black OP -- 12/4/2016 11:43:45 >
Epic  Post #: 18
12/4/2016 10:46:28   
Optimise
Member

^ An inventory rarity leaderboard already exists. The new "Player Rating" leaderboard is for an individuals achievements rating.

_____________________________

Just because you're both but neither doesn't mean you're none
Post #: 19
12/4/2016 10:50:08   
8x
Member

I believe, up to this point we used to refer to it as Rating Points.
Epic  Post #: 20
12/4/2016 13:17:17   
One Winged Angel1357
Member


@Noob I don't think the credits thing was an intentional nerf but instead a gross oversight into the reduced level curve ripple effects.
AQ DF AQW Epic  Post #: 21
12/4/2016 13:25:26   
nowras
Member

@Noobatron
If you want to talk about math, then let's talk about math.
The first 20 ranks are as strong as 2 levels.
The second 40 ranks are almost the same as 4 levels but the 4 levels are a bit stronger.
The last 20 ranks are much much much weaker than 2 levels.

I have told you many times that rank 49 is the strongest rank ever and I explained why to you many times so, there's no need to explain it to you again.
When I'm talking about high ranked players I'm specifically talking about rank 80 players.
The first 20 ranks can be used for maxing out Def and Resis.
So, you get 60 def/resis points in total. In 2 levels you get 8 stats and an average of 4 stats from your weapons and 8 defense/resistance from your armor. This means you get a total of 12 stats.
12 stats can give you an average of 36 defense and or resistance. This means you get a total of 44 defense/resistance if you're diminishing returns are medium. 44 defense/resistance with 2 skill
points make levels exactly the same as ranks in the first 20 ranks not to mention that stats increase the luck chance/first turn chance and the damage of skills of course which would make
levels stronger.

In the next 40 ranks, you can max out your gun, primary, bot and aux.
You get a total of 150 damage points separated and you sometimes don't even use them due to your build unlike stats that can be spent anywhere to benefit the build you're currently using.
2.1 x 4 + 4 x 4 = 24.4 stats. You also get 4 x 4 defense points from your armor which means you get 16 extra defense points.
If we convert the 16 defense points to stats, we get 16/3= 5.333 stats. 5.333+24.4=29.733 = approximately 30 stats.
So you get a total of 30 stats that can be used freely anywhere you want and support the build you want to use and buffing your luck/first turn by a lot along with the damage of ALL
your skills with 4 skill points making 4 levels way better than the second 40 ranks. (Not to mention that skill damage and your health and energy go up when you level up slightly).

The last 20 ranks are absolutely nothing. They only give you 10 energy points (or 30 maximum if you use all cores) and 20 health points for field medic while you get 10 stats and 8 def/resis along with 2 skills that can be used in field to give you 50 health instead of 20. Sure the cost will increase, but your energy and maximum health also increase when you level up and you still have 10 stats that can be used in energy and you will still have a lot of stats left to use making the last 20 ranks a joke compared to two levels.



< Message edited by nowras -- 12/4/2016 13:26:59 >
AQW Epic  Post #: 22
12/4/2016 13:28:54   
Noobatron x3000
Member

Most of your posts are so biased and mathamatically unsupported to be frank, Its why mopst don't respond to your threads to be honest

Your a high rank player, Trying to protect your ranks, When everyone else knows there broken, and every balance update of late shows even the devs know it, Their moving the right direction their not there yet.

But it takes time with titan and nightwraith the big change to no pvp advantage ranks is coming I'm sure, The vast majority of inactive players are holding their breath and crossing their fingers, Hoping its sooner rather then later.
Post #: 23
12/4/2016 13:57:13   
Xendran
Member

Any advantage is too much, unless all players are expected to hit max rank in a reasonable amount of time (which is not the case).
AQ DF Epic  Post #: 24
12/4/2016 17:14:11   
.Lord Ginger.
Member

Actually noobatron, you don't know the struggle of a rank 80 since you are not one. Rank 80s roll over rank 1- 35ish, then it gets tough. The primary and sidearm are hardly used in a focus build(I'd rather have the underdog of that), and also the -10 energy doesn't help that much since I usually use 2 cores per match and have over 20 energy before I win. The healing core is undone by my opponents underdog defense and damage buff they get.
@Noobatron the wonderful
Don't come talking to us how ranks are broken(#1-Of course they are when you have about 39-49 of them. #2- get a rank 80 account and then struggle when underdogs almost ALWAYS go first, and first turns are important and have extra stats which can contribute to some extra luck factors).

Underdog mode shouldn't be a thing, neither should ranks, but if the devs are going to remove ranks, that would require a big pay back for it(and I'm not talking about some worthless NPC cores or some extra weapons that literally don't have any advantage whatsoever). I paid 15k credits for every point of my advantage that I earned through my ranks, if there was no advantage for the ranks, I wouldn't have bought them.

And no, players aren't going to hit Maximum rank because ranks are broken right and they'll just quit.
And we didn't have to go through the phase of getting to the high rank, right? We always had the advantage? Yeah Okay, I knew ranks were tough to begin with to fight, and I dealt with it and climbed through it(and yes, NPCs helped with that as well-but I still did 200 PvP wins a day no matter NPCing or not).


Long story short- ranks 39-79 are better than rank 80(get a rank 80 then you will understand, until then you can't talk about anything about rank 80, okay?). I'm actually waiting for ranks to be gone so I can play some of my other accounts that I have and not have an extreme disadvantage at low ranks. I'm expecting some permanent +6 cores for the rank 80s(Not a pvp advantage because low ranks can buy the charge cores, right?) and an EXTREME payback.

Enhancements- got a worthless achievement for thousands of dollars people spent on them, that's not a good payback. Why would you spend 1000s on enhancements if they would be removed and put on an achievement not work crap.

I know high rank players will definitely leave the game if an awful payback to ranks happen, and there are quite a few of those around here, especially in the 40s.
AQW Epic  Post #: 25
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