AQWorldsFarmer
Member
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I actually kinda like that idea, where it increases to a damage % (capped, of course) and resets (below 100%) after use. If this were to be a considered idea, i would suggest capping the damage at 130%. -starts at 50% on round 1, increases by 10% each round (reaching max on round 9) -resets to 20% each time it is used (reaching cap every 12 rounds) since most battles end before round 18 (when you could use the robot for a second time at 100%, after 130% on round 9) this robot would be more for leverage in longer battles, where it can get extremely boring.
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