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Patch Notes - 1.6.70 - January 6th, 2017

 
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1/6/2017 16:45:17   
WhiteTiger

Majestic Feline of AQ3D & ED



January 06, 2017
Patch Notes - 1.6.70
Features/Changes
  • Players will now receive a Credit bonus when they level up, roughly equal to the amount of Credits they would have earned before the experience curve changes made in December
  • 3k bonus Varium promotion has ended
  • BioBeasts packages have been removed
  • Increased level of opponents in a Juggernaut match with only NPCs to curb botting attempts
  • Seasonal Rare BioBeasts items will be removed from shops, set to return Sept 18, 2017
  • Weapons/armor will receive credit prices when they return. Cores will remain Varium-only
    • Monkakazi P/E
    • Bio Berserker PE
    • Bio Slayer P/E
    • Bio Blaster P/E
    • Bio Hunter Rifle P/E
    • Hazmat Suit
    • Phase Shift
    • Pacify
    • Tranquility
    • Salvage

Balance
  • Lower level players now have an increased chance for First Strike
  • Effective level system for Legendary Ranks has changed. This affects First Strike and Underdog calculations
    • Dev Note: This change should better reflect the fact that the higher Legendary Ranks are not as powerful as early Ranks, stopping the Underdog buff from penalizing higher Legendary players.
    • Old System
      • 10 Ranks = 1 Effective Level (Rank 50 Legendary = Effective Level 45)
    • New System
      • Rank 1-7 Legendary = Effective Level 40
      • Rank 8-19 Legendary = Effective Level 41
      • Rank 20-35 Legendary = Effective Level 42
      • Rank 36-55 Legendary = Effective Level 43
      • Rank 56-79 Legendary = Effective Level 44
      • Rank 80+ Legendary = Effective Level 45

Tags: Nightwraith

< Message edited by WhiteTiger -- 1/6/2017 16:48:10 >
AQW Epic  Post #: 1
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