I always saw the shadow as something that doesn't exist without light. If there is only darkness shadow can't exist... the shadow is the beggining of darkness in the light :P
So the shadow is balance, between light and darkness. And one more thing, the bigger the obstacle, the bigger the shadow, so it can grow in power when you are facing danger.
I hope it would be first class to have some passive skills that have something to make use of your hp%
It would be lovely if we get like 4 "states of mind" when playing SWoT
for every 0,5% of missing hp you get 1,5% additional power, 0,1% chance to dodge, 0,05% to skip enemy turn.
for every missing 0,5% hp you get 0,5% additional power, 0,4% chance to dodge, 0,1% chance to skip enemy turn
You get passive shield that nullifies 50% incoming dmg, and heal yourself for 20% hp each turn, your dmg is lowered by 70%, but you get back 1% power for each missing 1% of hp and you restore 10% of mana each turn.
-Full rage mode:
You get passive 50% power boost, and additional 5% power for each missing 1% hp (so when you are missing 95%hp, you would be doing 1000% more dmg xD), you lose 10% of your hp every turn, have 0,5% dodge chance for each missing 1 hp% and CAN'T HEAL while this mode is active. (This mode's passive DoT can't kill you, but it can leave you with 1hp)
And each mode would be triggered with use of specific skill (with short cooldown, so you can swap often). And you wouldn't be able to use two modes at the same time. Skills should be too powerfull, kinda balanced to allow player make use of every mode.
Every player would get something to love :D
< Message edited by Tesarion -- 4/6/2017 11:04:11 >