Snow Angel, Bug Hunter, Class Tester
Just in case you guys haven't been keeping up with the other thread, here's where it seems the team is at right now:
We are also going to change over to have 1-2 new Hardcore servers. These will have updated math, ultra challenge monsters with skills that hit HARD. You'll need to have the proper set-up, and you may just want to bring your friends. Yorumi and co will try out the stat pool set-up, and some other fun things he's had in mind to add more challenge to the game.
There will be exclusive drops and some additional rewards (that is not new... we have always put drops on ultra bosses... now new ones will just be restricted to a unique server).
We will, as always, adjust plans for the hardcore servers based on your feedback, since it is such a new plan.
But what this does is give us the best of both worlds -- all you players who love the feel of the old servers get to keep them. For those who want a real challenge... we'll get that for you. Rest assured. Yorumi's already plotting.
Caesaris: yes, getting the server rewrite finished and live for the regular servers is the top priority.
After so many years, radically changing how AQW is played (and feels) would have a negative impact on most players (who look at this as a casual game). Adding in hardcore servers gives us a platform to create content for players who want to focus on strategy, numbers, etc. That way, we can build content for both types of players.