Hmmm. I'm on the fence here.
On the one hand, it seems like a fitting thing to do, making the weekly announcements and game promos feel more tied into the game.
On the other hand, I kinda agree with Urmi - The game's story is already very linear, with practically zero alternate paths/choices (at least until we get Fleshweaver). That is not bad in itself, but it offers very little in terms of character customization. However, being able to name the character and choose colors, choosing your own class and items, and creating a specific character build (even if it would be a simple or obvious one) is the only place (in game) where it feels like we can really choose our own path. Creating a "standard" character would (partially) take this away from us.
There are some very good games in which you play a specific character in a specific storyline. Some are linear (like Shadow of Mordor) and in some you have room for choices (like The Witcher). Currently DF is almost one of those- the difference being you play your own character.
I realize the suggested character would only be a placeholder, and not really change anything game-wise. Therefore, I'm not against it. However, the aforementioned problem is definitely a matter that should be taken into consideration.
Lastly, I have two less directly related, but IMO nonetheless relevant things to say: 1) IIRC, other AE games currently do not have this type of basic/standard character, and 2) Making the character a Dragonlord, although thematic, might annoy newcomers who find out you need to pay to actually play as this character, making them feel as of this was a pay-to-really-play/pay-to-win game, while in fact it is not.
Edit: I support brotherinlaw's idea. In the loading screens, there are usually 2 NPCs in their natural environment- It seems fitting to do the same for showing characters in the game without upsetting anyone. Ash and Aria (book 3 versions) might be the best choices.
< Message edited by mahasamatman -- 5/17/2017 8:51:11 >
His followers called him Mahasamatman, and claimed he was a god.
He never claimed to be a god, but then, he never claimed not to be a god.
Circumstances being what they were, neither admission could be of any benefit.
Silence, though, could.