thevoid is already dead content. people are just farming the reaper on live server for his low% Hourglass drop.
I was hoping for bosses at least as strong as Desolich, because Stonecrusher, ArchPally, and LightCaster are insane classes that make any difficult content into a complete joke. There's just no way to take old classes like DoomKnight and buff them up to same power-level. If super-bosses aren't going to account for these insane classes, then please nerf ArchPally's ridiculous 90% damage reduction skill, and pretty much every skill Stonecrusher has.
I've found that Alchemy tonics/elixirs/potions can double my damage fairly easily, but nobody uses alchemy because the reagents never drop, and it's a frustrating system that gives random, useless, bag-filling potions 90% of the time. Even with the members-only option to exchange some bad potions for good ones, nobody is using it. Can you please do something to make this system more conveniant/usable, and less "I want to pull my hair out"? Also, I think the cooldowns for Potions were changed. Before a boss fight, I want to pop my Elixir and Tonic immediately, but now I have to wait for a 1 minute cooldown, with no way to reset it. Is it possible to still let this slot reset the cooldown when you equip a different potion? (since only 1 tonic, elixir and potion effect can apply at a time anyway)
It doesn't help that there is no way to seek players and form a team, at all. Can't we have a party chat? Or just have a button we can press, that will throw us into a party with other people who pressed the button on the same map? You can't micro-manage random players on a map, but you can manage and organise players who want to be in a party and pressed a button for the purpose of getting one. And all the bosses besides Reaper are garbage. What's the point of having bosses for low-levels? If low-levels want to kill those bosses, they can't form a party to do it since everyone is fighting Reaper. Or in my case (before the server reboot & nerfs), I wanted to fight Reaper and everyone was insta-killing Kathool for scraps of XP.
I didn't like the rooms letting 7 people in. It's impossible to organise and lead 6 others unless everyone is voice-chatting. Everyone just picks whatever class (it doesn't matter, so long as there's 1 Stonecrusher) and vomits DPS, and whoever dies comes back into the room 10 seconds later. It shouldn't be like that. There should be some thought in making sure we have the right team composition.
And it really annoys me how these 'extra content' releases are done. Why are we in the Void? How did we get there, and how did the AQ bosses get there? Why are we fighting them? I don't care if it's just 2 lines of dialogue on an NPC saying we're here to train in preparation for the Queen's next attack, just do SOMETHING to create a plot-point, or tie it to an existing plot-point.
Lastly, are there any kinds of penalties for certain player(s) who livestream XP exploits (the snake) for multiple hours, and to thousands of people? Or is this exploit that let people hit Level 85 already just being swept under the rug and forgotten.
< Message edited by Loftyz -- 5/19/2017 23:06:53 >