In response i will state this, i've said it once, or was it twice? Does it matter? No, it does not, simply i am a reader, never a writer, never a creator, my penmanship is terrible and my creations tend to have a mind of their own, they do not listen, nor do i intend to do anything further than instigate. I have once shown you the most used part of my imagination, the part that evokes imagery from what is not written, but what can be assumed, when an author goes out of their way to supplement this part further, the story becomes much more real for me.
I have read enough stories to give me the ability to pick up a book and determine its end, not always guaranteed, but all stories follow a certain logic, certain guidelines and rules. The more you know about the author the more you know what characters can do and what they wont, the more you know the story, the more you understand the author, a viscous cycle that is interesting to decipher. Once the author does something unexpected, than it becomes quite...fun.
Yet Dragonfable, a game which i once greatly enjoyed due to its nonsensical humor, is one that i currently enjoy for its story and continuing Lore, as well as hate due to one single character. Jaania. What i stated above is true, and if we were to take a look of some of her Authors we can determine what she i capable of, as well as her anticlimactic destiny. (She is far to protected, i am aware the Geo often defended her valiantly, and it is because of this that her logical conclusion seems so real i can visualize it.)
Enough of that, you asked a question, i intend to answer it.
I desire Knowledge.
That is all.
I've read Hugo, I've read Dumas and yes i've read Dahl (an enjoyable chapter of my life) yet the thing that always hooks me, the single instance that makes me gluttonous for more is always the same. Knowledge, the amount of information within the confines of the bound stack of papers can contain many hidden treasures, and in some cases it may appear hefty but it chronicles nothing more than a simple emotion. A handful of pages can contain a rich lore about Cacao loving peoples, machines that use algorithms to create fantastical stories, the plight of those who have as well as those who do not, and of course an adventure beyond the realms of thought and imagination (yet it is there written in those pages).
Thats all i want, Lore, no greater Lore, the confines of the story have slowly vanished and the main character has been thrust into a greater world, with more to learn and more to do. Many things are untouched, many things will bind together, the more you know, the more you understand, i don't want a biology lesson, but i do want to understand.
My favorite story would be The Count of Monte Cristo, the nested stories, the various changes of identities...simply everything about it made me devour the book as a child. It probably wasnt the best book to read at that age, but it did introduce me to a world of books i was unaware of.
I desire more adventure, i desire to see the unknown and dive deep into the abyss of the things we have yet to explore, this is a fantasy game after all, adventure is a requirement even if in small portions, this discovery will ultimately lead to more knowledge.
With animators and writers who create a story whose most intimate detail is well created, i have no doubts that they will achieve this, Tomix an obsessive writer and animator who creates great stories will one day be able to animate smell and taste, of this i have no doubt.
@ Lord Run...
portions of what you've said are possible but others... it's possible, but... it would really be up to the writers at a point like this, i'm not saying it couldnt work, i'm simply saying it would need a good story is all. We've had some good wars, one of the best was the Popsprocket war, Sneevils riding Togs into battle, robots from the future...it really went above and beyond, i am satisfied with that. As for Alteon, he is not my king anymore, he cowers in hiding like the Slugwraths, his reign while good at the start, may find a nasty end ...in the end.
@ Dark Lord Urmi
I do agree, a bit, just a bit.
We've had it in scenes where it immediately fades into black.
Sepulchre and Konnan, perhaps even Serenity suffered, i'm sure a part of her did.... old wounds, often the most difficult to heal.
However the hero will not snap until he has been pushed further...the Doom Amulet should have been proof of that, he is very close to breaking, and when they do... it shall be glorious. A cold grin seems to come over me, we know all to well what they are a capable of, when you break you dont hold back, you have no filter, let's see what the Hero truly thinks, let's see whats inside. Do they bleed red?
Darker does not mean edgier, although sometimes synonymous, i have a feeling that this darker path will in effect make the hero a tad more edgier. Nothing wrong with that.