@Dark Lord Urmi, i apologize for the misunderstanding (i believe we are on the same side, however we have different opinions on what an acceptable amount of fear and torture the Hero should obtain, and how much they can take)
A perfect example of your hypothesis would be Job, He lost everything, sons and daughters, worldly possessions, money, then he was stricken with leprosy. A lesser man would've cursed god and died, he did not, while the Hero can not be compared in a similar manner, i doubt he would be on par with Job.
Basically, i see it as a slippery slope, Jaania, Drakonnan, various characters in game exist who have fallen victim to this slippery slope.
If the Hero would dip his toes in fear (not drown in it, as that would create a Vengeful ghastly wraith of the lake of Fear) i see no problem, if he were to be imprisoned in fear (allowing him out of that prison would turn him into a Jaania like being).
As for the concrete thing.... makes sense, but in reality the manner of which to lessen the dissent of the fall would be by parachute. thus lessening the amount of adrenaline received as no real danger was present, those who do not fear death are also gripped in less fear (as a person who was raised in a culture who are raised to not fear death, in fact we make a festival of it).
so yeah... I would like more horror, sally is a decent character to create childish fear (no limiter, no filter, she can be dangerous), yet i can not take her seriously. Various villains have shown a knack for villainy, but none go the extra step to break some legs to prevent the prisoner from escaping, none have locked Konnan in a cell next to a fire Dragon with an orb showing Konnans family being destroyed by Akriloth. None have truly dived into the abyss to pull something out. Kathool was enjoyable, but it could be far grander.
actually, one other genre i'd like to see more(and more faithfully) represented would be mystery.
i would actually enjoy this, combined with the above, and possibly a Machiavellian character who plays all the characters as pawns in his/her hand would only add to the thrill.
I'd enjoy taking rock samples and cataloging fungi.... Actually i would. Although in DF that would lead us to being attacked by their "parents" a conglomerate Golem would be a fun fight, different rock samples may or may not contain different elemental properties. Fungi would most likely create spores that would grow quickly ( basically like Jack Strife and Pumkin Pi)
We do need more traditional adventuring, perhaps aided by the discovery of exotic species of dragons, traditional magic techniques lost to the world, weapons of ages past, relics to be discovered in the tombs of great kings who lead crusades against the avatars themselves (or something of comparable power)
I'm sure we will explore new areas, and learn about new peoples, its just i'd enjoy it a lot more if we could put most of the Rose behind us.