I kinda like that idea for guest inviting, Gamma. Makes it easy to get most of the guests, since their available pretty early into their quest lines, and getting the three most powerful guests (Artix, Aegis and Nythera) take the most and are the hardest to get. Though I don't really like the prospect of having only 4 extra damage for guests, as well as -6% EXP/Gold per guest. Right now I'm experimenting with a overall 210 CHA/200 LUK/75 WIS build, as I'm only lev 76 (Need to level a little more for my 80 gear) So I'm thinking multi hit armors are going to work best and possibly running with Artix/Ash, or Nythera/Zhoom as my guests. Each guest has some powerful light attacks, but a couple have some nice fire DoT's, so I think I might run a Pally, AoT, or Pyro build.
Edit: Also, @Verly, could it be possible to maybe tweak the pirate's Crit to be maybe 15% (30 Crit) so that it's slightly easier to use their nuke? Right now their damage seems slightly lackluster compared to everyone else, and their blinds are a lot riskier to use with the defense change.
Edit 2: on second thought, 10% might be better to ask, forgot both scurvy and boost are there.
< Message edited by Greldracion -- 10/10/2017 1:21:32 >