Isn't wielding two elements at once kinda pointless though (at least in terms of gameplay). If the enemy has a elemental weakness you want to hit it with the element it's weak to and only with the element it's weak to. Now if an enemy has 2 or more elemental weaknesses one e.g. say -20 water and -40 ice your still only going to want to hit it with the element it's most vulnerable too in order to maximize damage output.
If the elements had a chance of applying DoT's, status effects or debuffs, say hypothetically all fire element attacks have a 25% of inflicting burning, ice attacks has a 15% inflicting a one turn freeze, energy has a 15% chance of paralysis etc, in that scenario I could see why wielding 2 elements would be a viable option but based on how the battle system currently works there's really no point.
< Message edited by Kyros127 -- 11/9/2017 23:55:17 >