I think the term "most powerful" is a bit of a misconception that the Devs are more than aware of. They implement a constant theme of BALANCE. Everyone has their strong points, some to the extreme while some less so (which is what our hero represents). Our hero isn't powerful because he's the best combatant, but because he knows how to balance out all the personalities around him, whatever their affiliation (Light v Dark, Fire, v Water, Pirate v Ninjas). That makes him the most likeable, which is what we as players often strive to be in real life. For the nerds out there:
Artix [He's the moral underdog, which is why he's often never seen as the strongest]
Warlic [Powerful as a demigod, but is very brittle since his magic it TOO powerful and he struggles to get the middle ground with it. Also the Strict but Teacher]
Sepulchure [Again demigod level, AND also a very effective leader, BUT he was forced into a situation where he had to stoop to dark corruption with the doom weapons. That's why he's my personal favourite NPC. He's an alternate version of the hero that's been dealt the bad cards. I hope they give us more of his morally decent side. Something a certain somebody (or somebodies ) could bring out in him. It would be funny if long term, they developed him into a tsundere type parent that treats the Hero like the annoying friend that comes to their house/
Robina, Valencia, Symone etc [Human power level, but make up for it with QUIRKY personalities that are just downright funny and lovable. Also their pretty hot (my guilty pleasure hope is that the devs give us more fan service. Most of us are Teens-Adults by now) (Also I hope, they give us optionas to have a romance arc with either of them. For the people who have love fetishes]
Aria, Ash [next generation doofuses. Symbol for the future, and a work in progress romance ship]
Tomix [A mix between Warlic and Seppy, but mid tier power level. Rebellious child-teenage hood, got himself into trouble which isn't his fault (his father was a bit of a bad parent). Develops the ideal moral compass, but a bit too late since he's partly corrupted himself, which is where the hero steps in to help him achieve his goals since he's not strong enough on his own.]
Lynn [my recent favourite. Share's personalities that's mixed between the Hero and Sepulchure, and like Robina is very quirky and lovable. You could even suggest that Seppy's love interest had the same personality as the Hero, which is why he hates interacting with them, as it brings painful memories. I hope to see more of her as she's like a younger sibling that the hero wishes they could have had]
I could go on and on but I haven't got that much free time. I'll try and edit the DF wiki later down the line if I can, so people can get more of a grasp of the story telling aspect of this game. Because it's SO GOOD.
Now to get a bit philosophical and start kissing AE's booty
This is why I absolutely love Dragonfable as a game. It's got great storytelling (that gets more mature, along with the players who play it), good animation and sophisticated battle mechanics (with purpose) in a 2D package (which I personally love). And the best part of it is that it's accessible to ANYONE with a decent computer. Yes the price can be steep, but you pay in what you get with AE. Often times people rush to the conclusion (as I have once) that AE is corporate. They're not. They give everyone a balanced option to choose from, without being slimy about it. You just have to put FAITH in them that they'll deliver, which they do more than half the time.
To me, only the more mature of gamers will understand AE's business philosophy. It's a alternative gateway into RPGs. Compared to EA, AE is basically Bernie Sanders but mixed with Steve Jobs' business mind. I just hope they're able to keep getting better
I guess you can say AE is...
the opposite of EA. (that's the best pun I can think of... so far)