This was a beautiful quest, although my framerate was... interesting. Given that this computer even lags Microsoft Word, perhaps that shouldn't be notable. The graphics do appear to be pushing the limits of Flash, though. I'm not particularly proficient with Flash, but from what I do know, I may tentatively suggest that more bitmap assets might be a good thing.
I prefer most of the new sounds. The old ones always seemed sort of tacky. Silver, in particular, actually sounds like metal now (although quite crystalline). The actual sound of metal clashing (like in a swordfight or spearfight) can be pretty deafening however, so possibly realism shouldn't be the goal...
In regards to the next quest for a revamp, potentially the potion training quests from Reens and Alina? How they are currently is very tedious and off-putting.
~original: @Baron Dante
As far as revamping old stuff goes, I feel like the Dragon Egg Saga itself would be a good place to work at. It's basically the first major thing a player will do in the game, so it wouldn't hurt if it was updated to be up to newer standards. Of course, an entire storyline like that would take a long, long time to do if it was one quest at a time.
I'm thinking if you were to go to that much trouble, it'd be better to just make a new introductory questline. The dragon egg saga's graphics wasn't the only thing that's improved in recent years.
I considered bringing this up in its own thread, but as things are Dragonfable doesn't really have an introductory questline that reflects its current quality. It's an issue that's been causing me some difficulty in recommending the game to new players.
Unfortunately, though, there are, as far as I am aware, some six questlines currently in progress; I know the staff are working as well as they can with the limitations, but... new players aside, I really just want to see the continuation of these storylines (especially the main one). The release schedule so far has been just a little too slow for my interest.