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Not played in years, what has changed?

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6/24/2018 1:33:55   

So, Last I played of this game was when it was back in Beta. (I have played a bit since then but hardly) With the launche having it, figured I'd give it a shot again. Got kinda put off ages ago by no real PVE elements which was why i switched to OS. What's changed since Beta? Anything fun to do? Should I change my beta rare equipment?

< Message edited by megakyle777 -- 6/24/2018 2:17:03 >
DF  Post #: 1
6/24/2018 6:58:18   
Digital X

ArchKnight AQ GD

A lot has changed, sadly not around for Beta so I can't chip in there but I was around for Gamma and until currently.

Weapons no longer have their own stats for example...

Weapon A: 10 DEX/12 TECH
Weapon B: 8 DEX/14 TECH

It's now equal across all swords, auxes etc have their stat limit set in stone. The damage has changed via a decimal. It used to be 3 being the weakest damage, now it is 30, not sure why this happened though.

As for the PVE elements, it's a PVP game from the start. You can fight NPC's still though. There is the Legendary feature now, more is detailed here: http://epicduelwiki.com/w/Legendary_Mode

Should still be current on the Wiki but cannot guarantee it as I am not Legendary myself yet. Also to top it off.. a release log: http://epicduelwiki.com/w/Template:Release_Log
AQ DF MQ AQW Epic  Post #: 2
6/24/2018 7:47:40   
One Winged Angel1357

To expand on what Digi said all gear now has the ability to be slotted with cores which are just extra skills. Some cores are locked to certain gear so it may be wise to switch off the beta gear at later levels.

The game also has a lot of PvE these days as match making will pair you with an NPC if it can't find an opponent.

Also the 10x update, changing damage from 3 to 30 as Digi put it, was to fix a whole bunch of rounding errors with percent based skills
AQ DF AQW Epic  Post #: 3
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