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Do 2v2 battles last too long?

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8/8/2018 16:18:13   

What are your thoughts? I believe they do.

Feel free to share on 1v1 and Jugg too.
Epic  Post #: 1
8/8/2018 16:20:26   
Mr. Delector

I agree, I believe most builds have been nerfed too much which just makes battles in general drag on for way too long.
Epic  Post #: 2
8/8/2018 16:28:05   
.Lord Ginger.

Id like almost all battles to last like 5 or so turns, this does make luck and first turn extremely important and I know some people like longer battles, but I feel like longer battles are boring, and I know people disagree with me

Id like 2v2s to be shorter yes, (8-10 turns)?

I think the main reason battles are longer is because of the ways to regenerate energy and keep the healing/shielding up
AQW Epic  Post #: 3
8/8/2018 16:30:09   

They gave players way too many stats when they put enchantments on every piece of equipment. More stats make players more tanky + what Mr. Delector said.
Epic  Post #: 4
8/8/2018 16:35:13   
.Lord Ginger.

Mjolnir at level 25 gave more stat points than a club at level 40 has

Its honestly energy regeneration and overall nerfed builds

We get rid of energy regeneration, we make shorter battles

< Message edited by .Lord Ginger. -- 8/8/2018 16:38:17 >
AQW Epic  Post #: 5
8/8/2018 17:34:02   

I think returning passives will help for faster battles.

When you play for hours at a time long battles sure get boring.
Epic  Post #: 6
8/8/2018 20:13:03   
Daph Duck

yes absolutely
AQW Epic  Post #: 7
8/9/2018 8:11:36   

depends what ally and opponents you get, atleast for me
Post #: 8
8/9/2018 9:13:55   
.Lord Ginger.

Playing for a long time definitely gets boring when the battles take forever. Mental fatigue and what not.

I think juggernaut is too short for the fact that people beat NPCs with a 95%+ win rate and gain ranks at a very quick rate without having to think at all, to the point where it was bottable and people got 300+ wins a day botting.

AQW Epic  Post #: 9
8/9/2018 14:42:52   

It would be nice if we had actual data on the average time a battle takes for 1vs1 and 2vs2 and then scale the rewards and bomb drops for 2vs2 accordingly.

With the way things are going, if the player base gets large enough, there won't be as many NPCs in Jugg anymore, maybe in year's time. Already, the frequency of fighting a real payer is noticeably higher than it was earlier this year. Every ten battles, give or take, I encounter one. And sometimes I can go several battles in row with different ones (record was like seven in a row two days ago). Granted, there is still usually one NPC in the battle.
Epic  Post #: 10
8/10/2018 21:33:35   

1 vs 1 = too short or too long, depending on who you battle

2 vs 2 = quite a while due to most of the people I have fought being tank builds.

Juggernaut = very quick when I get NPC to battle, and sometimes even quicker if I get human opponents who are glass cannons.

Epic  Post #: 11
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