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Is there any reason to be a warrior compared to mage?

 
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All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Help and Support] >> AdventureQuest Q&A >> Is there any reason to be a warrior compared to mage?
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8/10/2018 19:48:19   
Kurtz96
Member

So the cryomancer bloodmage is coming next week. And the antarctic athame is also out. Plus the other spell support and boosts.

At this point is there any advantage to being a non-mage?
AQ DF MQ  Post #: 1
8/10/2018 19:55:57   
wizard_man
Member

no

_____________________________

AQ DF MQ  Post #: 2
8/10/2018 20:06:51   
Legendary Ash
Member

Base damage in melee for Skills are for Warrior 100%, Mages 75% and 25% more Spcost for +25% damage, which results in Warrior having one turn more of skill than Mage, meaning an extra turn of Elecomp skill if the armor has this.

Overall Mages that regenerate mana to cast spells get a free effect from spell boosting items and avoid the weapon penalty, its a balance problem resembling weapon leans like Zealot's Wrath if the monster doesn't attack the player.
AQ  Post #: 3
8/10/2018 21:15:27   
KingInTheNorth
Member

Well with the existence of the Werewolf subrace and Buffalot as well as Bloodmage armors, I found it best to go hybrid on my main.
AQ  Post #: 4
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