When calculating a flat addition of a certain percentage to the damage output of an item, how many power levels does it add up to?
For example, let us take a Bloodblade and the +20% damage that it has while dealing melee damage. This is at, for example, a level 135 Bloodblade having a power level of 135. If instead of simply being given said +20% damage we were instead to try and increase the power level of a Bloodblade by a single power level at a time and to adjust its basic, listed characteristics accordingly all the while keeping said Bloodblade as a melee weapon...what sort of power level would it have to reach for it to match the overall damage output that the +20% boost gives it at a power level of 135?
For example, if the Paragon Ice Blade in its melee mode is a standard special-less melee weapon with a power level of 138 then how much further would you need to crank up its power level before it starts matching the damage output of a Bloodblade under otherwise equivalent conditions? Asking this for the sake of general future reference.
< Message edited by RedEyedDrake -- 9/11/2018 23:55:13 >