Okay, I'm going to rave for a bit. I'm completely enamored with this class. Its playstyle is very engaging and rewards thinking ahead, which is the kind of complexity I adore. I've loved Ranger and SWoT for the same reason, though they don't take it to quite the same degree Epoch does. Once you know how to manage your Momentum, this class is an absolute powerhouse.
In its current state this class is extremely powerful, easily among the best in the game. Its most notable asset is Timeshift being loopable (with the eternal locket); this doesn't just send the class's damage potential through the roof, it effectively halves all of the cooldowns, doubles the durations of your buffs, gives your stun a 50% uptime, and allows you to quickly stack up Boosts and Hexes. Other notable assets are the extremely powerful Final skill (which is approximately 2.5x stronger than Baltsynch with the proper setup) and a general high hit count for most skills (allowing you to proc on-hit weapon specials very frequently). These come at the expense of high mana costs and the aforementioned complexity; only higher-level players capable of thinking ahead will be able to use Epoch to its full potential, and those that do are justly rewarded. Epoch's current position as one of the few classes that can defeat every Inn challenge should speak volumes about its immense potential.
Another thing I've noticed is that Epoch's general playstyle is very reminiscent of previous calendar classes (as would befit the final calendar class, I suppose). Like (almost) all calendar classes, Epoch inherits Chronomancer's and Chronocorruptor's ability to skip enemy turns and reduce cooldowns, of course. Its ability to charge up and unleash powerful attacks is similar to that of Timekiller and SWoT. Like Archivist, it also begins battles very slowly but empowers itself and becomes stronger as the fight progresses. The combo aspect of its attacks bring ChronoZ to mind (though Epoch isn't nearly as restrictive). And, like Avatar of Time, the aforementioned high hit count of Epoch's attacks give it great synergy with on-hit weapon specials. Epoch can almost be viewed as an amalgamation of the best parts of all the previous calendar classes, with its own unique spin; whether this was intentional or not, it's very thematically fitting.
It would be remiss of me to not mention Epoch's art and animations as well; its attacks manage to look stunning and sleek at the same, and don't even cause the game to lag(!). The fact that Epoch is color-custom by default was also a pleasant surprise to me; we haven't gotten a class that was CC by default since literally the very beginning of the game - the base classes and Guardian are the only others.
All in all, this is an amazing class - an easy 10/10 in every regard. Epoch spent nearly a year in development and it really shows; the final product is amazing. I know I'm gushing, but the fact that you can look at any one aspect of the class and see how much energy the DF team poured into it is really quite something. I know that this class is still in testing, but if it were to be formally released as it is now I would definitely recommend getting it.
@Kurtz Boostx3 into Ultra Boost is the primary opening strat for bosses,
One more thing - this is a horrible idea. You want to save your Boosts for when you've activated Timeshift; that way you won't spend as many Boosted turns buffing yourself instead of using the boosts, and will get to empower twice as many attacks with your +Bonus and +Boost. Timeshift effectively doubles the durations of your buffs and halves the time it takes to set up, use it to your advantage.
< Message edited by TFS -- 9/30/2018 2:52:23 >