It's sad that this thread kinda died on arrival, but I agree completely. Go to the official discord and ask basically any channel if the weekly releases are a good idea, and with AQW/AQ3D especially, you'll hear a resounding no. As for me, I only sometimes play AQ, and otherwise steer towards DF/AQ3D, and more recently back to AQW to give it a shot.
AQW fairs fine enough because it has the biggest team of the games of course, but releases are still not without problems, and since the game basically revolves around an even harsher grind than most mmo's, the team has enough padding to say "Ok, people will definitely not be starved for content since this would take a while to complete."
AQ3D barely seems to GET a release that isn't either broken or bare-bones, because the game isn't even finished being created and yet AE insists that releases have to be weekly as opposed to bi-weekly, or even monthly. Even in game, any room you step into you'll be able to find someone saying "Man this sure is a promising game, shame we keep getting outfits and cosmetics instead of an actual mmo's worth of either content or quality changes."
DF is a case, as with the other single-player games, where the tiny team isn't as big a disadvantage, and they hardly ever miss dates, but that's because of a strict Release Type schedule that could only really work for the single player games, where only one or two weeks a month are big story releases, and the other two are either a balance patch, or an Inn Challenge.
None of this is to say that the teams don't work extremely hard, and I think we're all very grateful for their work. Talking with some devs, you really can feel the exasperation as they try and hit deadlines, and it's inarguable how much love and effort they put into their job, but I think that for most games, especially those with smaller teams (Like AQ)/more expected content (Like AQW/3D), the weekly release just isn't realistic anymore. Maybe it was once upon a time when Bean Twilly and broken war counters was the norm, but now that the expected quality has increase, perhaps the time taken to assure that quality should as well.
< Message edited by dragonfire1423 -- 11/8/2018 17:20:54 >