This Inn Challenge went beyond my expectations, and really made my day, week, and month even. First of all, the Art. The Art on the Slide from where you access the chests and the Ascend button, the wings on the choices, the backgrounds and the appearances of the monsters all are marvelous. I absolutely love their appearance. Then thereís the animations on the Celestials which looked fantastic, and made me enjoy the battles more. Inn Challenges recently had gotten to a point where most of them were becoming pretty easy, albeit a lot of the difficulty erodes in discovering the mechanics of the fight beforehand, and the rewards werenít really as great as expected, but the Ancient Duo release and this one were amazing. Up until now, Inn Challenges were focused on Equipment and actual strategy, while this was based on Resource Management. While the bosses are fairly easier than more than half of the other Inn Bosses, I wouldnít call them Lackluster, as there is the rest of the quest and mini-bosses that you have to beat beforehand, along with the options that could potentially make the fight harder, all in all making the whole quest really enjoyable and giving it a ton of depth, making it feel like a very challenging regular quest than a typical boss battle. However, from the records of most people in the thread above me, the bosses seem to be fairly hard as well. Perhaps it was because I was using Paladin that I didnít need to worry about potions and stuff xD
Lastly, the rewards seem to be fantastic for their level and I hope they continue up this path, and that we get a weapon with 13 All
and -26 Health at the end.
For future Exaltia Tower Expansions, I feel like potentially, at the end of one boss fight, you get a temporary token, and can choose to ascend further. If you stop, you can cash in the token for a Forgemetal based on the number you have. Besides this, Iíd also like to see other types of Infernals and Celestials besides Mahanaem and Samaranth for a bit of depth, even if they just have different names and similar animations. Similarly, itíd be really cool if we had more Bosses than Ezrajal and Yaphael with different skills and mechanics. Donít get me wrong, Iím not saying that itís bad that we have only four of them, Iím just saying that itíd be really cool if we had different minibosses and bosses with a few changes in mechanics, perhaps. By reskinning the assets and adding 2 minis and 2 bosses for each expansion, weíd have a ton by the end for a much better experience!
tl;dr, Splendid Work, Dove and Verly!
quote:This would be so cool to see! Iíd love to see monsters from ancient-ish times come back in the quests revamped and ready for another thrashing.
So another floor of the exaltia tower going be the ghosts and wisps given effects with the angry spirits given the undead berserker's effect, regular old spirits DoTs and wisp given the stun effect?
quote:BSWís gonna get a nerf soon, so itís best not to get accustomed with that. Iíd personally recommend PDL, RDL, Ranger, Necromancer or Paladin, since theyíre all fairly sustainable classes, though Paladin may not be the best choice for people new to using it because it struggles a tad bit with healing bosses.
BSW + Ice Scythe Combo + Not-So-Tiny bubbles is one of the faster and safe ways, even here.
quote:To be honest, isnít most under Level 80 Low-Level to do the challenges, since Level 80 is when the PowerCreep drops in and items of this level are significantly better than the same items at lower levels? Either way, itís possible for Players Lower than Level 80 to do multiple challenges with a good class and mastery of its skills such as Cryptic, Ascendant or Ranger.
I don't consider level 40 low-level, but rather mid-level.
< Message edited by BluuHorseOfficial -- 3/5/2019 2:25:47 >
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