Home  | Login  | Register  | Help  | Play 

RE: Muchly Requested Cinema 4D abstract tutorial. 1.3mb

 
Logged in as: Guest
  Printable Version
All Forums >> [Gaming Community] >> [Legends and Lore] >> Artists of Legend >> Art Academy >> RE: Muchly Requested Cinema 4D abstract tutorial. 1.3mb
Page 2 of 2<12
Forum Login
Message << Older Topic   Newer Topic >>
10/28/2005 10:22:04   
kakumei65
Member

yeah i made a sweet render but i csnt save it cuz i have demo :'(
AQ  Post #: 26
10/28/2005 13:51:16   
Lightnin10
Member
 

thanx but i still suck can u plz tell me how 2 change the color of it

< Message edited by Lightnin10 -- 10/28/2005 16:54:18 >
AQ  Post #: 27
10/28/2005 16:21:09   
stapuft
Banned


if u want to save it the cheat way hit the

Print
Scrn
SysRq

button and then go into a image editing software program like
paint shop pro
gimp
photoshop
or if your desprate and dont have ne other things to do it with u can always use paint then crop it to where it dont have all the buttons and stuff on it ne more and then save that and upload it online or use it as a render in a sig
AQ  Post #: 28
10/28/2005 18:55:57   
Loki
Member
 

I still don't know how to use deformers like a magnet tool... They don't seem to do anything.
Oh, one more thing. Why do my renders always save so small? I want big ones like Blind's...

Ok, I lied. One more thing. How do I color them in photoshop? The one you used in the sig that beat reverseblade was really well-done. How'd you do it?
Thanks in advance, Fade :)
AQ  Post #: 29
10/28/2005 19:16:32   
Metal
Member
 

SB: To color in PS just render the image, and add a color balance layer. As long as the c4d is already on the grey scale, it will color easily. If you want different sections to be colored differently, just get out the old polygonal lasso and highlight the part you want colored. After it's got the 'crawling ants' (For lack of better term) just add a color balance layer. You can end up with a rainbow c4d if you do it right.
You also CAN color in c4d. It's harder, but saves from the trouble of using a second program.


My stuff never comes close to Fade's.. It doesn't come out all twisty and jagged.
So so hard..

< Message edited by Metalgear328 -- 10/28/2005 19:18:42 >
Post #: 30
10/28/2005 19:20:12   
13thokazaki
Member

Maybe I can help you Shadowboy:

1st question: for magnet tool, make sure that after you create the primitive, hit c (to make it editable) and then click , before sucking the primitive all around like a magnet.

2nd Question: Go to render settings -> output -> set the dimensions to 1600x1200 or anything larger

3rd Question: I'll let Fade answer this. But I usually curve the render down first, and then give it one or more color balance layers.
AQ  Post #: 31
10/28/2005 23:47:22   
Loki
Member
 

Ah, so it's Color Balance, eh? I may not be any good with C4D but I can certainly pull it off in Photoshop :)
You answered question 2 perfectly, Tar. That's what I was looking for.

My first question, however, I think was a bit misunderstood. I know how to select and do magnet and stuff, but I don't know how to work the deformers. I clicked the button in the picture in an above post and dragged it beneath the shape "layer" on the top right. I got a big blue-lined bow around the primitive, "magnetized" shape, but I can't actually drag it around with the deformer. What might I be doing wrong?

Thanks Metalgear and Tar for such fast responses :)
AQ  Post #: 32
10/29/2005 0:16:14   
13thokazaki
Member

You mean your deformer isn't taking effect or?
AQ  Post #: 33
10/29/2005 0:35:34   
Loki
Member
 

Yeah something like that. I have the tool out, but I can't edit the shape with it.
AQ  Post #: 34
10/29/2005 0:38:26   
13thokazaki
Member

place the deformer under the shape,

then in the panel beneath the window where u see the layers, turn up the strength % of the deformer
AQ  Post #: 35
10/29/2005 3:38:24   
Lightnin10
Member
 

yo how do u make the deformers work i put them in and they don't do anything plz help
AQ  Post #: 36
10/29/2005 4:01:11   
13thokazaki
Member

read my previous posts
AQ  Post #: 37
10/29/2005 4:40:39   
The Fade
Member

To shadowboy: Most of my colouring is within Cinema 4D to be honest.. Either with the lights or with the materials.

Thanks Tar for answering the rest of the questions. :)
Post #: 38
10/29/2005 16:48:20   
Loki
Member
 

Perfect! This was just the help I was hoping to get. Thanks, Tar and Fade :D
AQ  Post #: 39
7/17/2006 20:46:52   
kakumei65
Member

sorry to bump an old topic but fade can you repost this? the image doesnt work for me
AQ  Post #: 40
7/17/2006 23:08:18   
chickenbakeok
Member

its likely he wont see this since its a 1 year old thread and such, itll be easier if u just pmed him
Post #: 41
8/2/2006 7:48:04   
Driger89
Member
 

How come I can't see it?
Post #: 42
8/2/2006 13:21:36   
[AD].Blade
Member

the picture files gone (attack of red x)
AQ  Post #: 43
Page:   <<   < prev  1 [2]
All Forums >> [Gaming Community] >> [Legends and Lore] >> Artists of Legend >> Art Academy >> RE: Muchly Requested Cinema 4D abstract tutorial. 1.3mb
Page 2 of 2<12
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition