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RE: Monster Bugs - read the topic rules BEFORE posting.

 
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10/5/2014 13:12:18   
MDLM... Joey Howe!
Banned


Killed a Legion with -165 HP left.
AQ DF MQ AQW Epic  Post #: 1376
10/10/2014 19:52:39   
MDLM... Joey Howe!
Banned


Stragath's Head (140) only takes about 100 HP from Guardian Dragon. His HP was around 4000 each time I hit him and he only takes a little bit more than 100 HP damage.
AQ DF MQ AQW Epic  Post #: 1377
11/5/2014 23:35:30   
Kelithrandil
Member

Hi, the bug is when you encounter animal box lvl2, it never downloads, so you have to reload the page, thanks

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 11/6/2014 0:59:33 >
AQ  Post #: 1378
11/17/2014 14:59:18   
beaststyles
Member
 

Monster: ???
Bug: He has a paralyzing ability. When I hover over my character it says Paralyzed for 1 round. However after skipping 1 round I keep skipping rounds even though the text says paralyzed for 0 rounds.

Thanks.

Uh. Which monster? ~IMR

< Message edited by In Media Res -- 11/17/2014 15:50:15 >
Post #: 1379
11/17/2014 16:47:26   
beaststyles
Member
 

Monster name is: ???

Sorry, but we have several monsters with that name, plus some quests overwrite the monster's name to ???. Where did you find it? What does it look like? ~IMR

< Message edited by In Media Res -- 11/17/2014 17:05:36 >
Post #: 1380
11/17/2014 18:44:49   
beaststyles
Member
 

Oh that's fine,

Its the first monster you battle when u click the AQ's epic 10th anniversary event.

Its black with a massive orange something for a face.

Its description starts with...This is a..... I'm not sure.

I even bought the grounded flora shield to resist paralysis.. doesn't help.

Oh, him! Yeah, that's intentional. The monster has a "haste"-like effect where it can attack multiple times in one round. ~IMR

< Message edited by In Media Res -- 11/18/2014 1:33:16 >
Post #: 1381
11/19/2014 7:16:18   
lukieboi2k6
Member

I've been through all 56 pages and cannot find anything referencing the Ancient Archdemon. I just fought one and the game showed my damage as high figures (200, 300, 400...) when actually the damage caused was very low (30, 40, 50), damage too low for my level, stats, and weapons to be causing.

Intended. Read his description. ~IMR

< Message edited by In Media Res -- 11/19/2014 13:09:13 >
AQ  Post #: 1382
11/19/2014 18:21:46   
Kyokamiurahma
Member
 

I was fighting today Lord Arrgthas (lvl 75). My Minotaur Pet attacked it, and the popup said: Earth-aligned monsters are immune to the dazing effect. Lord Arrgthas is ice-aligned, not Earth.

Intended. His Earth resistance is 0, which is considered Earth-aligned for the pet. As in, the minotaur's Daze depends on the monster's Earth resistance, so 0 resistance means that it does nothing, so it doesn't even attempt it. ~Imry

< Message edited by In Media Res -- 11/20/2014 2:35:34 >
Post #: 1383
11/21/2014 8:11:13   
Luomu
Member
 

So I have 2000 hp with 0 endurance. I also have little less mana than I should. I'm also level 91 and this bug just happened for me one day.

Intended. ~IMR

< Message edited by In Media Res -- 4/29/2015 0:50:34 >
Post #: 1384
11/22/2014 3:31:46   
Hammer_Locke
Member

Vamps (more specifically, Carmilla from the Morningstar Set quest) can heal all their life back (around 700+ hp). I only deal 3-500 at a time.

Should be fixed. Thanks! ~IMR

< Message edited by In Media Res -- 4/29/2015 0:50:45 >
Post #: 1385
11/22/2014 7:21:31   
Ophanim
Member
 

Yeah vampires, werewolf, werepyre and dracopyre heal way way too much, it needs to be nerfed

Should be fixed. Thanks! ~IMR

< Message edited by In Media Res -- 4/29/2015 0:51:03 >
Post #: 1386
11/23/2014 10:48:00   
1stClassGenesis
Member

I think it's not the problem with Shadowfire Artix (110), but the battle does not end when he's still Frozen for 1 more round (by Magic French Vanilla Ice Katana (135)), and his HP is at 1 HP.

This is one of those bugs that'll take WAY too long to fix. Just wait one additional turn for him to thaw, and we'll both be happier >.> <.<. ~IMR

< Message edited by In Media Res -- 4/29/2015 0:52:03 >
Post #: 1387
11/23/2014 23:04:03   
Soccertanks
Member

Beetle zard takes 0 damage from my armor skills. I tried gorgonzilla (lvl 145) and taladosian (lvl 150) armor skills against a lvl 151 beetle zard.

I had also hit the gold cap already.

Edit: This happened again with taladosian armor skill against lvl 146 shadow behemoth. So far, this has only happens when the armor skill's element isn't the enemy's highest resistance

Could not duplicate. ~IMR

< Message edited by In Media Res -- 4/29/2015 0:52:28 >
AQ  Post #: 1388
11/24/2014 16:57:55   
beaststyles
Member
 

Monster: Werepyre (lvl70)

Bug: Says Werepyre heals 48hp. Werepyre attacks me and heals like 200hp each turn. I can hardly do 200 damage per turn. Impossible to kill.

Thanks.

Should be fixed. Thanks! ~IMR

< Message edited by In Media Res -- 4/29/2015 1:11:30 >
Post #: 1389
11/28/2014 6:44:33   
Rafiq von den Vielen
Member

In Transmorphers: Beast Hostilities, Carpendter (the monocled Goldyfish) seems to be renamed to "Reuse Me" when the fight with him loads. (At least the level 10 version. Not sure about the others.)

Reuse Me may be an obscure fishing pun too, but since according to the 'pedia that even in the fight he should be called Carpendter I report this.

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 11/28/2014 15:49:09 >
Post #: 1390
12/1/2014 9:18:21   
DarkDevil
Member

legion 150 can be encountered in the new aria petshop quest despite being a CEB, they should only be encountered in the "Pure RA"
yes they were beaten but it wasn't a funny match.

Apparently intended - the quest draws from the Pure RA monster list. ~IMR

< Message edited by In Media Res -- 12/1/2014 23:56:50 >
AQ Epic  Post #: 1391
12/2/2014 16:55:00   
danny84
Member

The description of D.R.O.U.S. should be updated to agree with the post-patch gold rewards (still says 50 gold in game, at least for the low-level version)

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 12/3/2014 16:39:40 >
AQ  Post #: 1392
1/12/2015 12:10:00   
jsrjohnny
Member

quote:

I defeated Neberon but he was also dazed (22.5% of not acting) on the same turn. Then he did not act for 2 turns in a row and the "you have defeated me" message appeared after his third round. Not sure anything needs to be done to him or the other trainers, it's not a big deal really >.>


Also happens with Paralysis. It's annoying.

This is one of those bugs that'll take WAY too long to fix. Just wait for it to run out, and we'll both be happier >.> <.<. ~IMR

< Message edited by In Media Res -- 4/29/2015 1:12:15 >
Post #: 1393
2/4/2015 17:28:47   
Lord Markov
Member

While fighting a level 105 Werepyre, the regeneration message popped up saying "Werepyre regenerates 0 HP" and it healed zero from regeneration.
The previous round, it had regenerated a standard amount, but then its "life drain" attack missed and thus healed zero, though this might be a relevant detail.

Cannot duplicate. ~IMR

< Message edited by In Media Res -- 4/29/2015 1:15:36 >
AQ  Post #: 1394
2/15/2015 17:01:30   
Archlist
Member
 

FireZard lvl130 in the updated Gnuvain's quest has only about 335HP. This can't be right...

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 2/15/2015 22:04:11 >
Post #: 1395
2/16/2015 3:40:00   
poopbum
Member

I don't know if this is intentional or not, but Famine(Horseman)'s heal from bleed effect can save him from death.

I once reduced his HP to 0 with Ebony's skill, only for him to still be alive right after I take bleed damage. His healing effect brought him back from 0 to 300+ HP.(thankfully the bleeding disappeared right after that happened and he failed to inflict further bleeds)

Should be fixed. Thanks! ~IMR

< Message edited by In Media Res -- 2/16/2015 7:51:40 >
AQ  Post #: 1396
2/19/2015 20:20:18   
Archlist
Member
 

Minor bug with the Vile Love monster in the new SnuggleFest quest: if one finishes the quest and chooses to 'Play again!', at the first encounter Vile Love will already be at just 1/3 of its full health (at the next encounter it will correctly have 2/3 of its health).

Should be fixed. Clear your cache to get the fixed version. Thanks! ~IMR

< Message edited by In Media Res -- 4/29/2015 1:20:50 >
Post #: 1397
3/8/2015 15:57:02   
Turtle_King
Member

As I can no longer find the GBI thread for monsters that heal I`m posting this here and hoping it`s the right spot. Mr.Banjo Stiltsocks heals close to 1K at 130 with 22% dark Res.

Fixed. Thanks! ~IMR

< Message edited by In Media Res -- 4/29/2015 1:27:32 >
AQ DF MQ  Post #: 1398
3/17/2015 9:01:04   
Rafiq von den Vielen
Member

Removed, been explained to me in PMs.

< Message edited by Rafiq von den Vielen -- 3/18/2015 4:20:52 >
Post #: 1399
3/17/2015 17:35:36   
The Green Guy
Member

^ I believe he's undead...at any rate isn't that more of a Q&A rather than a bug report?
Post #: 1400
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