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4/30/2007 20:15:15   
Nixtrix
Elemental Leviathon


Lightning Rod

Level: 85
Price: 210,000
Sellback: 105,000
Location: Warlic's Advanced Magic

Element: Energy
Attack Type: Magic
Damage: 8-25
BTH: 8%

EFFECT
  • Spell damage of the Energy element is boosted to 110% Base, 110% Random, and 110% stat damage (+10%/+10%/+10%)
  • Spell damage of all other elements is boosted to 105% Base, 105% Random, and 105% stat damage (+5%/+5%/+5%)
  • NOTE: if using Divine Magic, these boosts are not applied.

    SPECIAL
    Rate: 100%
    If MP is less than 220, you heal 45 MP. Otherwise, you select one of the following. All three Specials are treated as spells:
      OPTION 1: Chain Lightning
      MP Cost: 265 (Guardian), or 275 (Adventurer)
      Casts MegaShock

      OPTION 2: Shocking Burst
      MP Cost: 240
      Hits: 1
      Element: Energy
      Type: Magic
      Damage: 680% Base, 625% Random, 690% Stats
      BTH: +9 plus Stats
      Effect: If the hit connects, there is a 20% chance of paralyzing the monster.

      OPTION 3: Ball Lightning
      MP Cost: 220
      Hits: 2
      Element: Energy
      Type: Magic
      Damage: 340% Base, 310% Random, 340% Stats each
      BTH: +17 plus Stats each
    DESCRIPTION
    Although this Lightning Rod is but a shadow of the original it is a still a potent focus for magical energy, its amber gem storing energy essence that enhances magical ability, enhancing all spells and greatly enhancing spells off the energy element.



    Picture thanks to Cold Fingers. Update from Kalanyr (via Monu). Correction from magister and soul_breaker 23.

    < Message edited by In Media Res -- 6/14/2008 1:42:57 >
  • AQ DF MQ  Post #: 1
    6/12/2008 14:17:12   
     In Media Res
    Sleepy IMR is sleepy



    Lightning Rod

    Level: 85
    Price: 100,000
    Sellback: 50,000 75,000
    Location: Warlic's Advanced Magic

    Element: Energy
    Attack Type: Magic
    Damage: 8-25
    BTH: 8%

    EFFECT:
  • Spell damage of the Energy element is boosted to 110% Base, 110% Random, and 110% stat damage (+10%/+10%/+10%)
  • Spell damage of all other elements is boosted to 105% Base, 105% Random, and 105% stat damage (+5%/+5%/+5%)
  • NOTE: if using Divine Magic, these boosts are not applied.

    SPECIAL
    Rate: 100%
    If MP is less than 80, you heal 17 MP. Otherwise, you select one of the following. All three Specials are treated as spells:
      OPTION 1: Chain Lightning
      Casts MegaShock
      MP Cost: 160 (Guardian), or 175 (Adventurer)

      OPTION 2: Shocking Burst
      MP Cost: 75
      Hits: 1
      Element: Energy
      Attack Type: Magic
      Damage: 200% Base and Random, 100% Stat
      BTH: +35%
      Special: A 35% chance of paralyzing the monster on successful hit

      OPTION 3: Ball Lightning
      MP Cost: 80
      Hits: 2
      Element: Energy
      Attack Type: Magic
      Damage: 250% Base, 225% Random, 100% Stat each
      BTH: +10% each
    DESCRIPTION
    Although this Lighting Rod is but a shadow of the original it is a still a potent focus for magical energy, its amber gem storing energy essence that enhances magical ability, enhancing all spells and greatly enhancing spells of the energy element.



    Originally posted by Nixtrix. Picture thanks to Cold Fingers. Paralysis link from .*..*..*.. Effect clarification from Rayf (via Dyfan) and SLC. Corrections from Aelthai, Billy Bob, and what is. New update info from dino5saur (via Kalanyr). New description from Occasus.
  • AQ  Post #: 2
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