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RE: =AQ,Dev,Bugfix= Minor Fixes

 
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11/2/2025 9:06:00   
  Lorekeeper
And Pun-isher

 

Fixed erroneous description on Dread Knight's Greatblade.
Post #: 151
12/11/2025 20:05:46   
  Lorekeeper
And Pun-isher

 

Fixed erroneous description on Mogster's Hat. It now correctly mentions Earth instead of Wind damage reduction.
Post #: 152
12/28/2025 1:18:38   
  Ianthe
 formerly In Media Res

 

Delivery war:
- Removed Jotun Hero and Gologowl from war pool. Fixed up the Blade of Awe encounter. Added a button to end the endless war waves.
- Refresh your game client to get these changes.
AQ  Post #: 153
1/2/2026 17:09:03   
  Kamui
 Hashire sori yo Kaze no you ni!


- Fixed Gatekeeper armours' Initiative Boost not working properly.
- Fixed the passive damage reduction on Gatkeeper armours being WAY stronger than intended.
- Fixed the Merrymaker shield having the wrong element for its resists.
AQ DF MQ  Post #: 154
1/5/2026 19:27:10   
  Lorekeeper
And Pun-isher

 

- Belatedly: Galefang was fixed to properly load.

- Fixed dialogue errors in part 1 of The Last Ride, part 2 of the Lost Talon set quest, and the level 5 Archer Quest
- Fixed missing popups and description text in the Ashen Conqueror bow.
- Updated the first Mutant King quest to make it playable again. It now skips the floating skulls minigame, which would cause the game to hang.
- Revamped the Safiria's Plea quest. While it still runs on old code, it has been extensively changed to make it actually playable:
  • The Ninjat form has proper stats
  • Temporary Ninjat gear has been updated to modern numbers.
  • Mobs with broken stat scaling have been replaced by their proper versions.
  • Fix to the fix: Mobs should no longer be scaling (I missed the old version of the option to disable this properly) and the gear/form should be at the level cap.


    < Message edited by Lorekeeper -- 1/5/2026 21:01:31 >
  • Post #: 155
    1/20/2026 10:37:14   
      Lorekeeper
    And Pun-isher

     

    - Fixed Warfang faces not being purchasable in the 2024 Warney Bar shop. Blarney War? Warney Blar?
    Post #: 156
    1/26/2026 17:52:23   
      Kamui
     Hashire sori yo Kaze no you ni!


    The new Wrath weapon has had a few bug fixes and a feature removal that was erroneously put in because I'm a dummy that didn't fully think through having it put in.

    - Fixed the Judgment spell not properly getting damage bonus from eating Panic, that should work now.
    - Fixed the Wrath spell bonus from smacking enemies with the weapon mistakenly gaining stacks even from spell hits, you need to actually get up close and personal for that wrath to really charge up, ya know?
    - Removed Draw Mana from the set of effects compressed into Wrath. Tomes get Draw Mana built into them since they would otherwise have no action you could take when hitting the Attack button, but this is more like a regular weapon that has 3 spells compressed into it than an actual tome, so Draw Mana doesn't serve its intended purpose here.
    AQ DF MQ  Post #: 157
    1/26/2026 22:47:22   
      Kamui
     Hashire sori yo Kaze no you ni!


    - Added a mouseover on the Luminous Edge's blade that shows how many charges you have and how strong the Burn from the effect will be.
    AQ DF MQ  Post #: 158
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