Grace Xisthrith
Member
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I very much enjoyed the quest, the art for the mecha grenwogs and the prime version was great. I also love that some older monsters got a revamp, it's nice to get to see that old art and I hope they can filter into random encounters or monster pools in modern quests. If I had any critiques, it would be about the boss difficulty. I had no problem basic attacking in an offensive fire armor with an ice weapon without any special gear, I would love to see them be a bit more challenging, particularly when they have a checkpoint. Currently the overdrive mode only grants celerity and strength boost for a single turn, is that intended? I imagined it might work like the E Series Droid, which gains permanent celerity after a certain damage phase. That would certainly add a bit more challenge to the encounter. Either way, I'm excited to combine some of the items with other burn and bleed strats we have. Thanks AQ team :)
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