| Crimzon5 Member
 
 
   | Menacing Raiment 
 Also see other pieces of the Terror Set:
 Armors - Terror Raiments ( Anxiety,  Dismaying,  Menacing,  Fearsome,  Dread,  Horrific,  Despairing,  Grim,  Terror)
 Weapons - Terror Eaters ( Anxiety,  Dismay,  Menace,  Fear,  Dread,  Horror,  Despair,  Grim,  Terror)
 Shields - Terror Totems ( Anxiety,  Dismaying,  Menacing,  Fearsome,  Dread,  Horrific,  Despairing,  Grim,  Terror)
 Misc - Terror Visages ( Anxiety,  Dismaying,  Menacing,  Fearsome,  Dread,  Horrific,  Despairing,  Grim,  Terror)
 Pet - Terror Arañacabrae ( Anxiety,  Dismaying,  Menacing,  Fearsome,  Dread,  Horrific,  Despairing,  Grim,  Terror)
 
 Level:
 01Power Level: 40
 MP Level: 30
 Price:
 400385 Z-TokensSellback:
 360346 Z-Tokens for the first 48 hours,200192 Z-Tokens afterwardLocation:  Quest for the Terror Set
 Element: Neutral
 
 DEFENSE MODIFIERS
 Melee: 37
 Ranged: 27
 Magic: 37
 
 ELEMENTAL RESISTANCES
 Fire: 95%
 Water: 95%
 Wind: 83%
 Ice: 95%
 Earth: 95%
 Energy: 100%
 Light: 105%
 Darkness: 81%
 
 NORMAL ATTACK
 ATTACK #1 SKILLSHits: 1
 Damage: 100% Base, Random, and Stat Damage
 Type: «As Weapon»
 Element: «As Weapon»
 BtH: +7 plus Stats
 Rate: 50%
 
 ATTACK #2
 Hits: 2
 Damage: 100% Base, Random, and Stat Damage each
 Type: «As Weapon»
 Element: «As Weapon»
 BtH: +7 plus Stats each
 Rate: 50%
 
 
 FEAR †FULL SET BONUSHits: 1
 Damage: 255% Base, Random, and Stat Damage
 Type: «As Weapon»
 Element:
 «As Weapon»DarknessBtH: +7 plus Stats
 Effect:
 If the hit connects, then it attempts to make the monster  Afraid (4 turns; 25% chance of not acting†)*, subject to a save**: Note: This is a skill.  Your weapon's Special can still occur.  If it does, then you do the Special instead, and you don't spend any SP.
 
 Level: 40 vs MonsterLvl Major: YourCHA vs MonsterCHA
 Minor: YourLUK vs MonsterLUK
 The monster gets a +20 bonus to its save.  Darkness-element monsters are immune to this effect***.
 Cost:
 8976 SP
 If your armour, shield, weapon, and misc (the pet isn't necessary) are all from the Terror Set (any tier), then the above FEAR skill makes the monster Afraid for one additional turn (for a total of 5 turns), and with an additional +20% chance of not acting (for a total of 45%).****
 When you initially equip the Terror Set, if the monster is already Afraid (regardless of the source), then you add an additional +20% to the chance of not acting.
 If you switch out an item so that you're no longer in the full Terror Set, then these bonuses disappear.
 
 *Your foe cowers before you!
 **Your foe stands strong in face of your assault!
 ***Creatures of Darkness are immune to your Fear!
 ****Your foe trembles before the true meaning of Fear!
 
 DESCRIPTION
 Striking pure fear into the hearts of your enemies is what this armor was forged to do!
 
 
   
 Thanks to ont, The Stig, Everardmanse, DragonBlade, necrolich66, Alopex Lagopus and eragonshadeslayer67. Numbers from In Media Res. Correction thanks to Avalonmerlin.
 
 < Message edited by Koree -- 5/3/2013 1:38:57  >
 
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