110Stalker
Member
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Guys, I'm going to be as polite as I possibly can here. Look I understand why you guys are doing this, but hear me out. If you try to help other classes by weakening the stronger ones (taking things away), we are going to run out of possibilities. We lose challenge as players, if we don't get a challenge we lose interest. Look I enjoy Epic Duel, and I don't want to see it go down hill. The balance idea was great, but weakening everyone constantly won't get us there. Look I have a Tech Mage with a level 3 heal, that heal used to give me 50 points. Seems unreal I guess huh, the reason was to counter the heavy strength mercs and the heavy support mercs. For the most part I was winning about 70% of the time other than heavy support mercs. How did they win, hitting 50 points of damage on 25 defense points, not the heal, nor reroute. Now that damage in mind, how are those terribly weak heals going to help us. Who needs a heal when you can blast your opponent into oblivion. My over all point. You tried to weaken the mercs, and in my opinion you only weakened the other two. I ask that you guys, fix the heals. Or cut the heal cool down in half. If you don't then you really hurt us mages and the bounty hunters. Please consider, I have been with you since early beta, and this game seems to be taking a turn for the worse. I would like to get you other players input on this. Do you (players) really think the balance updates are helping? For the record I did not see the balance thread when I posted this, I was in a hurry.
< Message edited by 110Stalker -- 10/11/2011 19:14:40 >
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