Home  | Login  | Register  | Help  | Play 

Training with a NPC

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Training with a NPC
Forum Login
Message << Older Topic   Newer Topic >>
10/10/2012 7:36:41   
Scyze
Member

So, last night I thought of this idea. It is going to be a hard thing to produce.

When you have made a build, or want to try your build out against certain people, you can select this NPC (the correct one for the job); once you select this "special" NPC, you can make it's stats up the way you want it to be. For example, if you want to find out what a Level 35 Strength Bounty Hunter would do against your build, you put the stats in (the amount a level 35 BH has), pick the weapons (+ enhancements), what it will do in each turn and then challenge it. [The moves it will do at each turn can also be set to random.]

The record will not count towards your record. You can only do this 10 times a day, with a fine of certain amount of Credits at the end of the screen. If you don't have enough, you cannot enter the battle with the NPC, you have to have enough.






< Message edited by Malicious Neos -- 10/10/2012 7:37:03 >
AQ DF MQ AQW Epic  Post #: 1
10/10/2012 7:38:37   
gangster a
Member

^ it sounds good :D but i dont think the devs would have time to make this;/ wish they would.
AQ MQ AQW Epic  Post #: 2
10/10/2012 7:40:40   
Scyze
Member

I know it will take a very long time.
AQ DF MQ AQW Epic  Post #: 3
10/10/2012 7:54:01   
Ranloth
Banned


A dummy. Won't say it's bad idea since it could turn out interesting and helpful. Creating NPC is easy, only issue could be setting out weapons; make them scaled, adjust for Str/Dex/Tech/Support, and so on. Or perhaps if you could set "Strength", it'd pick stats appropriate for Str for the Level and you'd just do the skills which could prove much easier.
AQ Epic  Post #: 4
10/10/2012 21:31:47   
deltaknight7
Member

it is a good idea but like u said it would take a long long time
Epic  Post #: 5
10/11/2012 14:15:02   
Shadow Slayer 2
Member

Supported.

Your Idea will help people make new builds, find faults in them and make them EVEN BETTER! This may also cause less common builds (e.g. Strength Blood Mages) and everyone can have their own "special" build. But as stated above, the only problem is that it will take a LONG TIME before it is implemented in the game.
Post #: 6
10/11/2012 15:28:19   
One Winged Angel1357
Member


I think the idea.

IDK make a crash test dummy kind of NPC and possibly re purpose the code of the finder bot to allow you to select the gear that the dummy would use. Then all you would have to do is "train" your dummy to the set up you want and test your own build against it.

Also I think you should bump it up to 15 times a day and possibly bring up the retrain screen after every five fights so you can adjust your build.

The biggest problem I see is getting the AI to think like a human but seeing as most OP'd builds are rather predictable maybe we could program the NPC's actions ourselves when we are setting up the stats and skills
AQ DF AQW Epic  Post #: 7
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Training with a NPC
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition