DeathiZClarity
Banned
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^ Ik smoke screen would make it op, but I was talking about a skill that would improve with dexterity. (mineral armor keeping most people from take the buff to the extremes). Techmage has Deadly aim, which in a way, serves a function kinda like mineral armor and plasma armor, except its offensive, not ddefensive. Yet, techmages still have the effortless reroute, and plus, malfunction improves with support, deadly aim increases gun damage (strength-based). If you think about it, this is the same situation tactical merc was in. While increasing 1 skill, your automaticly increasing another. (deadly aim has a support requirement, which improves malfunction and auxillary, and deadly aim makes gun almost, if not more powerful then aux. Easily taking over 100 hp in 3 rounds. Malf, gun, aux.)
< Message edited by DeathiZClarity -- 2/11/2013 6:58:20 >
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