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the epic duel update

 
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3/26/2014 17:09:12   
ambien
Member

looking at the update ( l will be nice, well seems like in most cases now the rounds have been pushed back 1 round. ) l do not know if most of players count rounds or turns when you battle but seems like all the manna stealing skills and returning manna skills just had a extra round cool down round added to them. which means 1 more round added to the build

assimilation had energy drain lowered by 10 at all levels wow oh my now what :) nothing about damage that is dealt by the attack well l guess something happen.((l like 2 for 1 skills dn"t you )

oh yes atom smasher now energy drains ( oh know ) now does less 3% per level well better then nothing.

static smash well you can read the rest how energy skills did in this update.

my point is what happen really nothing real big ( players who count rounds just now add 1 more round to their builds.

the only class for right now that has any ( ray of hope ) is bm. in this update they are still under powered yes l said under powered (energy parasite ) which they need compare to every other manna draining skill .

as for the other updates l am up set that players who payed varium or credits for weapons with cores which were not cheap took a hit not fair. if you had to get them with varium or high price credits,what was a reason for it . why take it away from us ( l think it was not a good move on the weapons nerf, kinda unhappy about that. )

what can be done about balance for ed ( well most of the seasoned players know what has to be done but seems that know one really listens.)

l am not going their because l like playing ed .


CASTER ( in ed took the hit more then any other class. )

anyway my thoughts on this long waited balance update

always the syfy

play until your fingers bleed or your mom says bed time

< Message edited by ambien -- 3/26/2014 19:57:15 >
Post #: 1
3/27/2014 2:15:26   
Pemberton
Member
 

You keep asking for the game to be fixed and balanced but you are against weapons and cores getting balanced because of "high prices" ?
That is a contradiction.
Post #: 2
3/27/2014 3:42:52   
kaiseryeux21
Member

i do agree with syfy that CASTER MAGES were hit very hard with the latest update. Battery back-up and assimilation were very vital on our build. I know some people wanted this nerf because they would say that dex mages got block many times in a single battle. As a caster i can say that it is true, but i have to say i know the weakness of my build, i win some, i loose some. I put my fate in luck because accept it or not, this game is 80% luck and 20 skills.

on the other hand, i also agree that STR had been buffed indirectly with this update. Even without energy left, STR players can still hit pretty hard while caster's can only settle for 30 damage without energy.
DF Epic  Post #: 3
3/27/2014 5:29:54   
kosmo
Member
 

counting turns is the only way of winning whitout spamming the energy affecting skills.

so incrasing all the cooldowns should aswell incrase the aviable strategies.
Epic  Post #: 4
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