Exploding Penguin
Moderator
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quote:
I think it has potential also. I used to think Parasite didn't have potential but once I just chgd builds and started testing builds out I figured out that its a really useful skill. If only everyone would realize this though... Here's an idea for shadow arts: Marks the target while dealing damage by firing your auxiliary weapon. This can be used even when your aux is in CD. The shadow arts mark will store damage received by the target for the next 2 turns after the initial aux attack, and on the 3rd turn will activate, healing the user for an amount of HP equal to a % of the damage dealt. While the opponent is marked by shadow arts their ability to block and deflect is greatly reduced. Holds a fairly low energy cost and a somewhat long CD. Each skill point of investment will increase the energy cost, the % reduction on crit/block chance, and the healing % conversion from total damage dealt. ^This would turn shadow arts into a skill more focused on healing, adding a 2nd source of healing for CH and a 3rd source for BH, as well as synergizing very interestingly with BH's mark of blood to promote extreme benefits from focusing a single target in 2v2. The initial attack is also an aux attack to promote less focus on strength always being the trigger for debuffs and similar effects, and to add some interesting factor to possible BH support builds in 2v2 due to the fact that it has a low energy cost and allows you to get a 2nd aux attack off while your aux is still in cooldown.
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