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Mohawk SCXP-28

 
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6/26/2015 22:44:11   
  Peachii
Clairvoyant!




Mohawk SCXP-28

Name of Mecha in Series: Mohawk SCXP-2, Mohawk SCXP-10, Mohawk SCXP-16, Mohawk SCXP-20, Mohawk SCXP-24, Mohawk SCXP-28, Mohawk SCXP-33, Mohawk SCXP-38, Mohawk SCXP-42, Mohawk SCXP-48

Level: 28-32
Price: 313,600 Credits
Sellback: 31,360 Credits

Location: Star Captain's Club Mecha

HP: 479
EP: 378
EP Regen: 14

Resistances: 70 Immobility

Description: Heavy Gunner Class Mecha! This Mecha is focused on overpowering its foes! Scales up to level 32!
Image: Mohawk SCXP-28

Thanks to Ash for specials!

< Message edited by Peachii -- 6/26/2015 22:59:56 >
DF AQW  Post #: 1
6/26/2015 22:44:45   
  Peachii
Clairvoyant!


MK-X Shredder

Equip Slot: Front Arm
Damage Ranges: 49-75
Damage Type: Ballistic
Hits: 4
Energy: 48
Cooldown: 3
Bonuses: None
Special Effects:
30% chance for
  • 100% total damage
  • 100% chance for all hits to crit. (This makes it a total of 200% damage)
  • +150 Bonus (You're literally sticking your weapon INTO the foe, so missing shouldn't happen)
  • -100 Defense for 1 turn.

    else does
  • 140% total damage
  • +25% chance to crit.
  • -10 Defense*(number of hits connected) for 3 turns.

    Combos: None

    Description: Close up or far away gunnery style. Walk up to point-blank range with the melee-style attack for large damage, increased BtH, and large Defense nerf. Ranged attack delivers increased Critical chance and a lesser armor nerf.
    Attack Image: Attacking!



    MX-X Launcher

    Equip Slot: Back Arm
    Damage Ranges: 59-65
    Damage Type: Ballistic
    Hits: 4
    Energy: 48
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • First hit - 40% damage, -20 Bonus for 3 turns.
  • Second & Third hits - 20% damage.
  • Fourth hit - 40% damage, -20 Bonus for 3 turns.
  • 30% chance for all hits to be Crits.

    Combos: None

    Description: Multi-hit bombing blast attack. Blaast Radius lowers enemy Bonus to Hit. Chance for a Precision Strike that deals increased damage!
    Attack Image: Attacking!
  • DF AQW  Post #: 2
    6/26/2015 22:45:08   
      Peachii
    Clairvoyant!


    MWK Sniper

    Equip Slot: Front Shoulder
    Damage Ranges: 54-70
    Damage Type: Ballistic
    Hits: 2
    Energy: 48
    Cooldown: 0
    Bonuses: None
    Special Effects:
  • Starts at 120% total damage and +0 BtH.
  • Each hit increases this bonus by +10 up to a max of +100. (This stays for the whole battle.)
  • Each use after the first deals 140% total damage instead.

    Combos: None

    Description: The sniper weapon of the Mohawk. Will be increasingly more accurate and deal slightly increased damage.
    Attack Image: Attacking!



    SCX-X Anti-Mecha

    Equip Slot: Back Shoulder
    Damage Ranges: 54-70
    Damage Type: Ballistic
    Hits: 1
    Energy: 48
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 130% total damage.

    On next use
  • +70% damage
  • +100 BtH
  • 30% chance to immediately use the "next use" effect with no setup needed.

    Combos: None

    Description: Anti-Mecha missile attack will cause damage and initiate a target lock. The next use will deal much more damage with more BtH. Chance to instantly lock on for the increase in damage and BtH.
    Attack Image: Attacking!
  • DF AQW  Post #: 3
    6/26/2015 22:45:28   
      Peachii
    Clairvoyant!


    MK-X Ground Assault

    Equip Slot: Body
    Damage Ranges: 57-67
    Damage Type: Ballistic
    Hits: 1
    Energy: 48
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 170% total damage
  • Lowers enemy ImmoRes by -15 for each other default weapon used before this one.
  • 1 turn stun attempt. If all other default weapons used first, 60% chance for a 2 turn stun.

    Combos: None

    Description: Disruptive Ground Assault attack causes enemy to lose footing and be stunned. When enemy is tagged with all default weaponry in advance, using this in sequence for a even more powerful stagger and longer stun!
    Attack Image: Attacking!



    DX Sensor Array

    Equip Slot: Head
    Damage Ranges: 59-65
    Damage Type: Laser
    Hits: 4
    Energy: 48
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 140% total damage
  • -10*(number of hits connected) Boost nerf for 4 turns.
  • -6*(number of hits connected) Ballistic Resistance for 4 turns.
  • (All default weapons but this one deal Ballistic damage so it's a direct damage boost!)

    Combos: None

    Description: Infra-blue laser sensor array system will lower your foes damage and shielding against Ballistic type weaponry!
    Attack Image: Attacking!
  • DF AQW  Post #: 4
    Page:   [1]
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