The_element
Member
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What kind of mechanics would you like to see from the Mr. Nameless/Remthalas fight? Do you think Remthalas should be type of boss that applies very strong debuffs on the player that need to be evaded e.g. -75 bth for 4 turns, -100 m/p/m def for 4 turns, -100 crit for 5 turns, -50 All for 4 turns, -50 boost for 4 turns, 3 turn stun, etc. ? Or do you think Mr. Nameless should be the one to slap on heavy, long lasting nerfs/debuffs to the player, and then a hyper-offence based Remthalas appears with a lot of high damage attacks?
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