|  DemonicDarkwraith 
  ArchKnight DragonFable
 
 
 
   | Eirn Gnome
 
 Location:  Eirn, the Artificer,  Void Voyage
 
 Level: As player
 Damage: Scaled
 Damage Type: Magic
 Element: Energy
 
 HP: Scaled
 MP: Scaled
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Stats
 STR: Level*5/4
 DEX: Level*15/8
 INT: Level*5/2
 CHA: 100
 LUK: Level*5/4
 END: 0
 WIS: 0
 
 Offense
 Boost: 0%
 Bonus: 15 + Level/5
 Crit: 8 + LUK/10
 
 Damage Multipliers
 Non-Crit: [100+STR*3/20]%
 Dex: [100+DEX/40]%
 DoT: [100+DEX/4]%
 Crit: [175+INT/10]%
 
 Defense
 Melee: 10 * Level/90 + LUK/20
 Pierce: 10 * Level/90 + LUK/20
 Magic: 10 * Level/90 + LUK/20
 Block: 10 * Level/90 + LUK/20
 Parry: 10 * Level/90 + LUK/20
 Dodge: 10 * Level/90 + LUK/20
 
 Damage Reduction
 Non-Crit: 0%
 DoT: 0%
 Crit: 0%
 
 Resistances
 Shrink: 300
 Energy: 25
 Ice: 25
 
 Attack Types
 Attack Type 1 /  1.1 - Blows his pipe before blasting its target with a static blast for 4 hits of 300% damage, amounting to 1,200% damage.
 Attack Type 2 - Shoots its target for X hits of 100% damage, amounting to 100X% damage; each hit that lands removes its target's MP equal to 50% of the damage dealt; increases 'Overclock' (X) stack by 1. (Pop-up: Eirn's shots drain your MP!)
 Attack Type 3 - Shoots its target for X hits of 100% damage, amounting to 100X% damage; permanently applies 'Draining Bolts' (-5Y STR/DEX/INT/CHA/LUK) to target inclusive, where Y is equal to the number of times 'Draining Bolts' this attack has been used and a hit landed; increases 'Overclock' (X) stack by 1. (Pop-up: Eirn's shot reduces your stats!)
 Attack Type 4 - Fires a sonic boom to target for 3 hits of 70% damage, amounting to 210% damage; applies 'Sonic Blast' to target, stunning it for 1 turn.
 Attack Type 5 - Uses a magnet to blast its target for 4 hits of 70% damage, amounting to 280% damage; applies 'Electromagnetism' (a 50% Melee Energy DoT effect, -60 Melee/Pierce/Magic Avoidance) to target for 5 turns inclusive.
 Attack Type 6 - Fires a photon bow to target for 1 hit of 300% damage; applies 'Precision Shot' (-30% Boost) to target for 4 turns.
 Attack Type 7 - Fires several shots at target for 3 hits of 70% damage, amounting to 210% damage; applies 'Scatter Shot' (-90 Bonus) to target for 4 turns.
 Attack Type 8 /  8.1 - Recovers 20% of his maximum HP; drinks a potion before firing several shots at target for 3 hits of 70% damage, amounting to 210% damage; applies 'Scattered Burst' (+50 Health Resist) to target for 3 turns inclusive.
 
 Other information
 Eirn begins the battle with the following permanent effects applied to himself:
 Upon falling below 66% of his maximum HP after using Attack Type 8 twice, before his next attack, Eirn permanently  applies 'Overdrive' (+25% Boost, +50 Bonus, +50 Crit, -5 All Resist, +5 Health Resist) to himself at the start of his next turn.'Technomancy': Eirn's attacks gain +2Z% base damage, where Z is equal to the player's missing MP%. 
'Overclock' (+10X Crit), where X is increased by 1 each time Attack Types 2 or 3 are used.While affected by 'Overclock', Attack Types 2 and 3 gain additional hits. 
If Eirn takes direct damage while stunned and if 'Overdrive' is not active, he will automatically remove all stuns from himself and 'Overclock' loses 3 stacks; this can only be activated once per turn. (Pop-up: Your stun effect sends Eirn reeling! Overclock reduced by 3 stacks.)
 Eirn follows the skill rotation; Attack Type 1 -> Attack Type 2 OR Attack Type 3 -> Attack Type 4 -> Attack Type 2 OR Attack Type 3 -> Attack Type 5 -> Attack Type 2 OR Attack Type 3 -> Attack Type 6 -> Attack Type 2 OR Attack Type 3 -> Attack Type 7 -> Repeat., with certain Attack Types used on certain conditions:While affected by 'Overdrive', stacks from 'Overclock' can no longer be reduced by stun effects. (Pop-up: Eirn's Overdrive prevents Overclock reduction!)
 Attack Type 3 can be used if the player's current MP is below 50% of their max MP; otherwise, Eirn uses Attack Type 2. 
If Eirn falls below 66% of his maximum HP, Eirn prioritizes Attack Type 8 over all Attack Types and will pause his rotation. Attack Type 8 can only be used twice.
   
 Also See:  Mysterious G(!?)
 
 < Message edited by DemonicDarkwraith -- 4/9/2025 18:56:55  >
 
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