helloguy
Member
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quote:
May 25, 2011 Time for Pudding? Hey EpicDuelists! It’s that time of the week again! Time for pudding? No, silly, it’s time for the EpicDuel Design Notes! Although I could go for some pudding... Website Improvements You may notice something different about the website (or not, depending on when the DNs go live). Nightwraith and Charfade have been hard at work making everything more attractive and functional. This is still the same EpicDuel you know and love (new look, same great taste...) Mission Log! We promised it two weeks ago, but it proved to be a little more complex than initially anticipated. We’re implementing a new Mission Log. Now you’ll be able to see which NPC you should return to, check your progress, and track the missions you’ve already completed. You’ll also be able to abandon a mission if you’re having trouble or decided not to complete the mission after all. Valery doesn’t need those guns THAT badly... Slash Commands You may notice that the mission log button has replaced the Actions button. This button was fine for a time, but the interface has become very conjested with all of our features. To compromise, we made it possible to access the various actions with slash commands. We've found it's actually much easier than picking out a button and provides more opportunities for super-secret actions in the future! /mysterious Here is list of all the current slash commands. Simply enter these into the chat window and press Enter to perform them. (Note: These commands do not work in battle or PM windows) /jump /giggity /wave /bow /point /judo /flex /kick /pushups /fight /die /dance Juggernaut Improvements Thank you for all of your concerns about the balancing for Juggernaut battles. While we’re holding off on adding a Juggernaut button to the bottom of the screen, we are changing up the balance to make it better for the Underdogs. We’re raising the Underdog range up 2 levels. Meaning that a level 33 Juggernaut will now be facing a team with the level range of 25-30. A quick way to know the levels your character could face in a Juggernaut battle is to take your level and subtract 3 and 8- that will give your Underdog level range! Bug Smashing! We’ve fixed the "CHECK POINT FAIL 6" bug that was related to skill warmups. What on Delta V does that mean? Have you ever been in a battle, clicked a skill, and nothing happened? Annoying, huh? That's CHECK POINT FAIL 6. We've also fixed the daily leaderboard bug that incorrectly displays win %. Looking Forward... On a happier note, we’d anticipated a portion of this update that should make our players happy. However, the sheer volume is so large that we need a bit more time to draw all of them. “All of what?” you ask? Well, next week we’re setting up a new Player Suggestion Shop! Some of our lucky players will have their items featured in-game, and receive the Epic Artist achievement as well as their item! Thank you for your continued support, suggestions, and criticism
< Message edited by Cinderella -- 5/25/2011 15:28:21 >
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