goldslayer1
Member
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Creating a Fair Environment for competition can sometimes be hard. lets start with Competition player wise and faction wise. players will sometimes cheat for what they want. cheating includes things like dummying, bribing, hacking. now, in order for dummying to stop, you need to put a severe punishment. something really harsh, like reseting a player's account back to lvl 1. 0 wins. making it pretty much as if he started all over with default wep. and if he had any weps, delete all of them (even varium ones) so that he learns his lesson and doesn't do it again. how do we know he wont do it again. because he will be telling himself, whats the point of dummying if what he does will go in vein and he would have to start over from 0. this goes for dummiers and hackers. as far as bribers go, i think bribers should recieve harsher punishments. why am i making this post? because i seen people bribe other players, and only get 5 day banns and then they are back to playing ED. i seen dummiers only get a 1 week bann. making changes like these would make cheaters stop. and it would let factions and other players to have a fair competitive game. what do u guys think? ok after reading some of the ideas here. one that really came to me was, to make battles that are challenges against players, not count towards your record. so basically, if i challenged you, and won, i would not get a win, and you would not get a loss. PROS: it will basically stop any type of dummying. we could actually do mission where we have to challenge others alot faster we could test builds on other players without any loss/win/battle count for any of us. and basically have fun with random builds against friends without it reflecting on our record. Cons: well challenge wins wont count towards record. and thats about it for cons.
< Message edited by goldslayer1 -- 1/15/2012 6:54:01 >
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