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Mutant King

 
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12/12/2012 21:46:49   
whackybeanz
Times Silent Keeper


Mutant King
Earth Element
Power 4
Level	100	
XP	40655	
Gold	16140	
COMBAT DEFENCE
Melee	57	
Ranged	57	
Magic	51	
ATTRIBUTES
STR	230	
DEX	200	
INT	0	
END	120	
CHA	0	
LUK	0	
ELEMENT MODIFIER
Fire	50	
Water	75	
Wind	85	
Ice	85	
Earth	0	
Energy	75	
Light	100	
Dark	100	
EFFECT
  • 75% of doing ATTACK 1 - 2 hits of Melee, Earth.

  • 25% of doing ATTACk 2 - 1 hit of Ranged, Earth.
      If ATTACK 2 connects, you make a Save roll with a bonus equal to (YourLevel / 10) + (YourDEX / 5) + (YourLUK / 20). If it is less than 51 + (MutantKingLevel / 10) + (MutantKingDex / 5) + (MutantKingLUK / 20), a small tentacle enters your ear. Otherwise, you resist the small tentacle*.

        If the small tentacle entered your ear, you make a Save roll with a bonus equal to (YourLevel / 10) + (YourCHA / 5) + (YourLUK / 20). If it is less than 76 + (MutantKingLevel / 10) + (MutantKingDEX / 5) + (MutantKingLUK / 20), you are fully controlled by the tentacle**. Otherwise, you are only partially controlled***.

      • If you are partially controlled, the next time Mutant King uses ATTACK 1, both hits will gain +15% BtH. Your status will return to normal after ATTACK 1.
      • If you are fully controlled, Mutant King will immediately use ATTACK 1 after ATTACK 2 and both hits of ATTACK 1 will gain an extra 150% Base/150% Random/150% Stats and +30% BtH. Your status will return to normal after ATTACK 1.

      * - You quickly knock a hungry, seeking tentacle away from your ear!
      ** - Red-Eye Mind Trick! As a small tentacle enters your ear, a voice yells "Stand still!
      *** - A small tentacle enters your ear and roots around, sucking up information about your defenses!
    DESCRIPTION
    Master over the mutants of No Man's Land, the Mutant King's origin is obscured -- but he actually holds the power to mutate animals, plants and even unliving things.


    Originally posted by Astral. Entry by silaren.
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