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4/13/2013 18:01:27   
Warmaker04
Member
 

Okay LETS GET STARTED

In these battles THERE WONT BE Criticals/blocks/deflects/stuns.
no matter how much dex/tech/support
The players will have 2 hours preparating for builds before starting
The players can fight maximum

There will be four requirments :

Leader must have = 100 000 credits to declare war.
Only the factions above 1 000 000 influence can delcare war to other ones above 1 000 000 too!
Rank = Harbringers lvl 10
Control atleast 1 flag
Everyone must be 34 lvl / 35 lvl

You get a achivement 1000 war points = First war

There will be four Faction Diplomacy

1) Alliance = Completelly alliance between factions. * if attacker is allianced with Chaos, and Defender attack Chaos, the Attacker can declare war to Defender Free, because attacker is allianced with chaos, and there isnt cost for that war, cause attacker just want to defend, like a true alliance.
2 ) Peace = The factions cant attack each other, except in normal battle / not faction battle.
3 ) Normal = They can Declare war, they can set the mode on peace and alliance
4 ) War = The factions can have war between them.


How this will work on the ED.
If my faction - attacked for 1 round and won enemy faction that battle , i will win War tokens - 150 each win battle
If my faction - attacked for 1 round and lost from enemy faction, i will lose 100 war tokens each win
its like 1vs1, every player attacks player.

The Maximum war continuous is = 2 days = 48 hours

Depends how much people, and how skilled are they.

If someone from enemy faction is in another place, like biodome
when i press in faction * attack him *
He automatically leaves the place biodome and come to fight with me.

The faction Attackers which declared the war on Defenders
Attackers can attack maximum 50 times the defenders
Defenders can attack maximum 55 times the attackers

What about AFK people? if someone is afk in some place and i attack him what?
( Easy section ) . When you are AFK, Specially in war u can press the button * Pause * So u can be afk :). the players cant attack u in pause

What about the players which dont want to fight the Opposite faction?
( well he must, cause their leader declared a war ). U cant leave the faction if someone declared on you.

What about the people which are not online?
WEll they cant be attacked, they cant attack too. ( they are absolutely safe )
Two people cant sent attack to 1 person at same time.



AFter a faction have more war points than one points at end of 48 hours what?
The winners = 2000 varium. to all members + 30000 influence + Achivement worth 2000 rating points called = First won war
The losers = 15000 credits to all members - 15000 influence + Achivement worth 500 rating points called = Lost, but fought bravelly.




I know mostly of this will almost never happen, but i just was thinking that, do you guys really want that to happen?





< Message edited by Warmaker04 -- 4/13/2013 18:05:13 >
AQW Epic  Post #: 1
4/13/2013 20:15:31   
goldslayer1
Member

quote:

Control atleast 1 flag

why not have a hourly flag capture requirement instead? like 2k?
AQW Epic  Post #: 2
4/13/2013 20:32:03   
doomkiller98
Member

I like the idea :D
Post #: 3
4/14/2013 11:17:44   
Warmaker04
Member
 

goldslayer1 . Maybe, thats good idea too.

I made the requirments hard for war because if every faction is declaring war, then the ED will become mass of battles,
non stop worries, also if there were no requirments, they can get like 2000 variums absolutely free. and like that.
But still, i think is better ED to be battle game.

the idea was to make the requirments hard, so that can balance the factions defending and attacking.
U can declare war with the requirments in start of my first post.

* BUT i forgot to tell you * U can change, to alliance, peace and normal for absolutelly free with the faction. It costs stuff Only for war.
If you have alliances with a faction, then u are protected, from the enemy faction. Understand?

I got that idea from other game, looks just like ours atm.

Thx for posting :)




AQW Epic  Post #: 4
4/14/2013 11:22:30   
The Incredible Hulk
Banned

 

This idea of yours sounds like evony......
Epic  Post #: 5
4/14/2013 13:43:47   
Warmaker04
Member
 

What u mean * evony * ? Look the requirments
AQW Epic  Post #: 6
4/14/2013 13:59:46   
goldslayer1
Member

@Warmaker
my idea for alliances was more of a joint alliance, or a lead alliance.

for example
Faction A Creates alliance
Faction B joins alliance
if a 3rd faction wanted to be allies with faction A, they would need to be allies with faction B as well.

although im still a little indecisive on how many allies you can have for this type of alliance.
i was thinking 3, 4 or 5

and as for the war system
alliance can be convenient for many reasons, if there was a warring system, being in an alliance could be beneficial for protection reason.

lets say for example Faction A is a very powerful faction
Faction B isn't so powerful but can hold its own.

now Faction C comes along and starts messing with Faction B.
if A and B were allied, C would think twice before warring.




now that you got me thinking, i have new ideas for factions (besides my old ones)

< Message edited by goldslayer1 -- 4/14/2013 14:05:19 >
AQW Epic  Post #: 7
4/14/2013 14:07:15   
Warmaker04
Member
 

yeah goldslayer allies are for protecting each self ;)
I think 1 faction should have maximum 3 alliances and 2 peaces

Yeah. If Faction A is allied with Faction B and faction C attack Faction B, The faction A can declare war to C for absolutelly free since faction A is allied with faction B. ( and C will be banished in situation : 2 factions A and B vs C :)
And C will be defeated i guess cause its 2vs1.


Peace = The factions cant attack each other. Its not alliance. If A and B cant attack each other in PEACE and faction C declares on faction B then faction A still need to pay money to declare on C.

In alliance A can declare on C for free if A is allied with B
In peace A can declare ( With money ) on C ( Even if A is not peaced with B , or even if they are peaced) . Still requires money.

< Message edited by Warmaker04 -- 4/14/2013 14:12:46 >
AQW Epic  Post #: 8
4/14/2013 14:13:57   
goldslayer1
Member

@Warmaker
i was thinking, if factions were at war, what if they could only play (until the wars ends) against each other?
meaning the match making system would put A players vs C players only. no others.
then a winner would have to come forth.

these wars wont last days or anything like that but they could be fun mini-wars that can bring some excitement back into factions.

and if A and C have allies, then they could be involved too.

however, this would only work if battle records weren't recorded. meaning no wins or losses.

< Message edited by goldslayer1 -- 4/14/2013 14:15:47 >
AQW Epic  Post #: 9
4/14/2013 14:19:30   
Warmaker04
Member
 

1 war = Continue 24 hours * Maximum * . The leader of faction who declare on the other can choice for how much hours.
3 / 6 / 12 / 18 / 24.
Well if A vs only C , their alliances may not declare on someone. ( Its not so important they to declare, but if the allianced faction declare, and both win, Both get good reward.

but if u ask for A vs C who will win, it depends how skilled is the person in fight, Like normal pvp battle. But without luck factors.
Pretty fair fight.

The preparation in start is 2 hours, to create builds.

< Message edited by Warmaker04 -- 4/14/2013 14:20:48 >
AQW Epic  Post #: 10
4/14/2013 14:20:38   
King Helios
Member

Supported, but maybe make an in-game guide; this seems complicated.
AQ MQ AQW Epic  Post #: 11
4/14/2013 14:22:13   
Warmaker04
Member
 

Well depends on Staff. If they think to add it then yeah. But i dont think this will happen :-(
I`m pretty sure this requires way too hard work

< Message edited by Warmaker04 -- 4/14/2013 14:24:50 >
AQW Epic  Post #: 12
4/14/2013 14:26:49   
The Incredible Hulk
Banned

 

Aren't there already alliances in this game?
Exile is one alliance while legion is another alliance?
Epic  Post #: 13
4/14/2013 14:30:48   
goldslayer1
Member

@incredible
those are alignments (like good and evil)

quote:

Well if A vs only C , their alliances may not declare on someone. ( Its not so important they to declare, but if the allianced faction declare, and both win, Both get good reward.


i was thinking more of
if C attacks A, A's alliance can back him up. if C also has an alliance, then its not faction vs faction, its alliance vs alliance.

this would put more importance on alliances.
so alliance A can only fight alliance C for through out X amount of time, and the most wins, wins the war.

to add to this, ally factions can only be from your same alignment.
so if your legion, your allies can only be legion.

and a truce can be settled with opposite alignments, etc.

< Message edited by goldslayer1 -- 4/14/2013 14:36:44 >
AQW Epic  Post #: 14
4/14/2013 14:38:18   
The Incredible Hulk
Banned

 

Not supported
Epic  Post #: 15
4/14/2013 15:20:07   
Warmaker04
Member
 

Hulk these alliances , War , alliance, peace, normal are INSIDE FACTIONS.
Other alliances Legion and exile are OUTSIDE FACTIONS.

I hope i dont need to explain

The player in war cant leave his faction. Cause one scared person just do this * WHAT! WAR! * presses the leave faction button *

< Message edited by Warmaker04 -- 4/14/2013 15:21:35 >
AQW Epic  Post #: 16
4/14/2013 15:24:14   
The Incredible Hulk
Banned

 

I'm not supporting it because it is a sci-fi game, not a modern warfare game
Epic  Post #: 17
4/14/2013 16:01:33   
Warmaker04
Member
 

I know, but this game in these days is too boring ( Factions ) and battles up to luck factors. and its not completelly warface, since only players with above 1 million influence 1 flag, and harbringers lvl 10 can declare....... Lets not forget the leader must pay 100 k too..
Its completelly peace for factions under 999.999 influence

< Message edited by Warmaker04 -- 4/14/2013 16:02:13 >
AQW Epic  Post #: 18
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